Introduction to mobile phone urchin simulator:
Function: It can simulate and run the vast majority of the mobile phone Java format game (SIS format cannot run)
Use: After installing the mobile phone urchin successful, you need to have a mobile phone Java game. Many websites are available for download. If you do n’t have it, try a Java game I provided, and GameLot's “Rainbow Six”. The game is a compressed package, which is displayed in Winrar format. Without decompression, right -click with the mouse -open method -open it with a mobile phone urchin simulator and run perfectly. Generally, if the mobile game is displayed as a RAR or zIP format, it can be run directly in the mobile phone, without unblocking.
Other: The default opening of the mobile phone custard is N70. If the game you downloaded is other models, you can choose the suitable model in the "change model" function at the top. Type, in fact, it is just the display skin replacement of the mobile phone, not to say that it has the function of the model. When the button will change according to the model, for example, some large -screen games will not display the full screen in the N70 interface, so you should use the N73 model. Try it. There are no special features of the others. Basically, you can understand it at a glance.
Note: If some games are unable to run with mobile phones, the replacement model is useless. After all, mobile phone urchins do not simulate all mobile phone JAVA games, but most of them can run.
Advantages of mobile phone urchin simulator:
1. The simulation is faster. SJBOY uses the implementation framework of SUNMIDP 2.0, which is optimized on this basis to improve the operating speed.
2. Support dynamic replacement KeyCode. At present, SJBOYBETA includes three built -in skin of NOKIA40V1, NOKIA60, and MOTOV 3. In other words, you can use three mobile phones to simulate your game without closing the program.
3. Photo function. You can intercept the current screen content by right -click as your desktop and theme. Currently supporting the preservation of BMP format.
4. Rich API implementation. These include mainstream models on the market, as well as all pictures and sound formats used in the game.
The current support mobile game model includes::
1. MIDP1.0 Full support
2. MIDP2.0 is fully supported
3. WMA1.0 Complete support
4. NOKIAUI fully supports
5. MOTOAPI part support
6. JSR184 part support
7. SiemensaPi completely supports
8. Part of NECAPI support
Supported sound formats include: WAV [PCM], MIDI, OTT
The supported image format includes: PNG, JPEG, GIF
it works
it works
it works