Unlocking machineSoftware description
"Unlimited Machine" is set in the future digital world, where human society is in crisis due to the fading disaster caused by the "EIC" (EIC). Players will become the pilots of the "Yuehong" organization, control highly customized robots to fight against the mysterious force "Unlimited Machine", and engage in high-speed battles in a three-dimensional battlefield. The game combines hard-core mecha combat with science fiction narrative, emphasizing teamwork and tactical strategies, while providing a rich customization system to meet the individual needs of players.
Unlocking machineSoftware introduction
Core positioning: Third-person perspective mecha battle TPS, focusing on high-degree freedom of mecha customization and fast-paced team confrontation.
Development process: The research and development cycle lasted for ten years. "Gundam" designers Noriyuki Yanase and Junya Ishigaki were specially invited to participate in the mecha design, using hard surface modeling and VT/VG technology to optimize the screen performance.
Test performance: During the "Global Storm" test in February 2025, Steam's concurrent online peak exceeded 317,000, ranked fourth on the global wish list, and was praised twice by Xinhua News Agency.
Platform strategy: The console version will be exclusive to Xbox for a limited time and join Game Pass, and will be available on PS5 later.
Unlocking machineSoftware features
Three-dimensional space battle
Supporting the "air + ground" three-dimensional battlefield, the mecha can achieve flexible maneuvers through jet acceleration and hovering, and can carry out multi-level tactics in conjunction with terrain (such as aerial platforms and sinking holes).
Diversified mecha system
The first 12 mechas are divided into five categories: attack, sniper, combat, defense, and support. Each mech has unique skills and weapons (such as heavy tomahawk, thermal sword, energy sniper cannon), and some models support form switching (such as the flight mode of the Gyrfalcon).
Deep customization system
Appearance painting: Supports spray painting of the entire machine and color separation of parts. Details such as wear and tear, metallic luster, etc. can be adjusted, and textures and decals can be used to create a personalized mecha.
Modification system: Obtain modifications through Marshmark mode to enhance the mecha's attributes (such as energy recovery, structural durability), but there are attribute trade-offs (such as defensive mechas sacrificing mobility).
Driver editing: Face-shaping functions such as face, hairstyle, and body shape are unlocked by default, and the driver participates in animation performances to enhance immersion.
Fair competition optimization
The modification system is disabled in 6v6 and 3v3 modes to ensure that all players have consistent attributes; Marshmark mode is an independent PvEvP survival copy, and modifications only take effect in this mode.
Dynamic scenes and physical destruction
Using advanced engines to achieve dynamic light, shadow and physical effects, the battlefield environment can be destroyed by mecha firepower (such as building collapse, terrain reshaping), affecting combat strategies.
Unlocking machineSoftware gameplay
Core battle mode
6v6 battlefield confrontation: including tasks such as capturing points, pushing carts, and escorting beacons. The map design takes into account open areas and complex terrain, supporting multi-dimensional operations on land, sea, and air.
3v3 trump card sequence: fast-paced small-scale confrontation, emphasizing individual operation and team cooperation.
Marshmark Mode: A team of 6 explores and fights in a 256 square kilometer map to challenge the giant BOSS. They need to evacuate before the poisonous circle shrinks, while guarding against sneak attacks by other players.
Solo and social gameplay
Training levels and novice tutorials: provide basic operation instruction, veterans can skip it and enter actual combat directly.
Custom room: Supports the creation of private matches, teaming up with friends or conducting tactical exercises.
Watch and playback: You can watch expert matches or record personal battle videos, and support functions such as closing the UI and double-speed playback.
Season content updates
A new 6v6 map is added every season, a 3v3 map is launched every two seasons, and the Mashmark map is updated every four seasons to keep the gameplay fresh.
Unlocking machineSoftware configuration required
Minimum configuration (1080P/30 frames)
Operating system: Windows 10/11 (64-bit)
Processor: Intel i5-6500 / AMD Ryzen 3 1300X
Memory: 8GB RAM
Graphics card: NVIDIA GTX 1650 / AMD RX 570
Storage: 50GB available space
Network: Broadband connection
Recommended configuration (1080P/60 frames or above)
Operating system: Windows 10/11 (64-bit)
Processor: Intel i7-10700K / AMD Ryzen 7 5700X 3D
Memory: 16GB RAM
Graphics card: NVIDIA RTX 3060 / AMD RX 5700 XT
Storage space: 50GB available space (recommended to reserve more space for updates)
Network: High-speed broadband connection
Console version optimization
Xbox Series S: Special optimization for large maps in Marshmark mode to balance image quality and performance.
PS5/Xbox Series X: Supports 4K resolution and high frame rate mode to fully utilize the performance of next-generation consoles.
Unlimited machine update log:
1. Modify user-submitted bugs
2.Add new features
Huajun editor recommends:
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