- Green versionCheck
- Green versionCheck
- Green versionCheck
- Green versionCheck
- Green versionCheck
Features of Journey to the West: Zero Era:
1. It has exquisite 3D effects and cool skill effects.
2. Background music can well set off the game plot.
3. It has a rich storyline to help you explore and experience Journey to the West
4. There are a variety of monsters waiting for your challenge.
Journey to the West Zero Era Career Introduction:
【warrior】
The warriors in Journey to the West Zero Era are born brave, relying on courage and unyielding will to last until the last moment of the battle. As inheritors of traditional fighting techniques, warriors take every battle seriously. There are no shrinking footprints on the road that a soldier walks, because behind him are comrades who must be protected.
The weapons that warriors can use include one-handed swords, two-handed swords, and shields. They can be transformed into "Guardians" who protect teammates with excellent defensive capabilities, and "Conquerors" who control the entire battlefield.
【priest】
The priests in Journey to the West Zero Era are the preachers of God, and they implement their lofty beliefs and teachings to protect their companions on the battlefield. As the heart of the team, the priest stands firm until the last second of his life, preventing any sacrifice. Trust the priests, as far as they can go, their companions can go.
The weapons that priests can use include holy staffs and holy weapons, and they can be transformed into "Holy Blessed One" with the strongest healing ability and "Thunder Controller" who can advance, attack, retreat and heal.
【Gunner】
As an important containment force, gunners in Journey to the West Zero Era must have keen combat awareness and skillful skills to suppress the enemy at a distance. Their shots were flawless and unbridled. They toyed with the enemy in the midst of applause, without leaving a breath, and then defeated them one by one.
The weapons that the gunner can use include pistols, machine guns, and shoulder cannons. They can be transformed into "Hunters" with the strongest long-distance raid capabilities and "Destroyers" with wide-range attack capabilities.
【Mage】
Mages are terrifying destroyers who use elemental magic to destroy everything. As a combat logic that breaks common sense, the Master of Journey to the West Zero Age has changed mankind's outdated cognition. They conquer everything with their wisdom and destroy everything with their magic, and few can escape their chants.
The weapons that a mage can use include staffs and magic weapons, and they can change their profession into: "Soul Refiner" with powerful destructive power of fire magic, and "Energy Concentrator" known for the control of ice magic.
Westward Journey Zero Era update log:
Working day and night just so you can be happier
Mummy, Mummy, coax~all the bugs are gone
Huajun editor recommends: Journey to the West Zero Era has a very diverse gameplay. Players will challenge various monsters and monsters on this Journey to the West, develop characters, and the fast-paced combat gameplay will allow you to experience a different kind of Journey to the West legend. In addition, there are also Lords Mobile and New Age 2 recommended to everyone. You are welcome to download and use them. Come to Huajun to download them quickly. |
it works
it works
it works