Game introduction
"Glorious Mission" is based on the life of a soldier in the military camp. It takes participation in the confrontation exercise training code-named "Glorious Mission" as the main line. The game levels are set up according to a complete story plot, which is divided into "basic training, individual soldier tasks, and team and group tasks". The three modules of "Confrontation" enable officers and soldiers to experience the strong political atmosphere and fiery military camp life in cultural entertainment, gain knowledge and improve their combat quality in the virtual training and combat environment. The civilian version of this work will be available in 2012.
Game features
Game Category: fps military game Game Features: Using Unreal 3 engine
Game weapons: Strongly Chinese characteristics, all weapons are domestically produced weapons, such as Type 95 rifles.
Language settings: All Chinese games, Chinese voices
Others: The Nanjing Military Region is responsible for plot, dubbing, testing, etc.
This game is used for military training and is highly praised by all parties.
Game screenshots
Game review
Operation and feel
The key layout of Glorious Mission is almost completely copied from Call of Duty 6. Only the keys for changing weapons are slightly different, because you can carry up to three weapons in the game (sigh... I would have been exhausted in reality). In terms of operating feel, if you are used to entertainment FPS games such as Call of Duty and Battlefield, this game will be difficult to get started at the beginning. The difficulty of operating the weapons is close to that of Operation Flashpoint, and the sniper rifle is even more difficult to use, with the scope shaking violently.
AI system
There is nothing outstanding about the AI in this game, and it completely follows the route set by the plot. The only thing worth mentioning is that its close-range shooting is very terrifying, and there is a danger of being killed instantly if you are not careful.
picture
Although Glorious Mission uses the Unreal Engine 3, unfortunately, its graphics still lag behind recent FPS masterpieces using the same engine (such as Medal of Honor 4), and in many aspects it cannot even catch up with the level of Call of Duty 4. The model details are not fine enough, the characters' faces are not vivid enough, and their movements are slightly stiff. The weapon model is not bad, but the environment model is not flattering. As for the materials... forget it, I have to admit that there is a clear gap between it and the current mainstream FPS.
sound
The music of the game is good, full of passion and characteristics of the People's Liberation Army, which reminds people of the era of bloody battles. The dubbing is also good, with a lot of professional PLA military language, the mobilization in front of the station is full of passion, and the protagonist's confession also has some military characteristics.
7. Online battle mode
Glorious Mission supports up to 32 people in online battles, divided into red and blue, and has three modes. The actual combat mode may have bugs and cannot be entered. The form is exactly the same as BF2, but the arms cannot be changed during the game, and the design is not reasonable enough.
plot
No spoilers here, and there is nothing to spoil. The entire game process is too short. Experienced FPS players can complete the game in three hours. The plot is too bland and not engaging. The connections are not close. It is more like a single mission rather than a complete story, just like Flashpoint. Fireteam mission in Operation 3.
Game cheats
During the game, press ~ to open the console and enter the following cheats to get the corresponding effects:
Cheats function
open xxx.xxx.xxx.xxx to join the game (note: there is a space between open and IP) (x represents your external network IP)
say xxxxxxx Global broadcast to speak (xxxx represents what you want to say)
Addbots This adds computer BOT
stat net check ping
stat FPS View frame number
FOV 120 Modify the field of view (recommended to 90)
BEHINDVIEW 1 Switch to third-person perspective
BEHINDVIEW 0 Switch to first-person perspective
STAT NONE turns off statistics
SETNAME [playername] This changes the name or nickname
switchTeam 0 changes team to red team
switchTeam 1 changes the team to blue
showHUD Take out HUD such as health bar, ammunition display, etc.
it works
it works
it works