Introduction [Game Features] - Light competition and heavy entertainment. Finish the battle in 3 minutes. Are you tired of heavy games that take up a lot of time every day? After working and studying all day, you just want to have some fun and relax when you get home? A thrilling experience of one game in three minutes, 3v3 competitive mode, join the game at any time in fragmented time and play passionately. During lunch break, before going to bed, waiting for the subway, let Anti-Door accompany you through the fragmented and boring time! ——Heroes gather, classic characters make new appearances, and the alarm for gun battles in different time and space sounds! The super-popular anchor A Leng, the grandma, the hip-hop rapper, the man in ancient costume... Super-powered guardians from all time and space have gathered together, and the classic characters have made new appearances, and they have officially formed an alliance - the "Anti-Fight Alliance". ——Fair competition. Form a team at any time to play black, rely on tacit understanding, do micro management, and use your strength to carry the whole game! Switch weapons according to the situation, have a tacit understanding of teamwork, and take advantage of the building's field of vision to develop fair competition without any value. Restore the essential fun of the game and form a team to play black games anytime and anywhere! ——Various ways to play: Randomly ranked teams, capture girls, and capture mode are three pillars of the game. Team mode allows you to enjoy the thrill of killing. Capture mode tests your martial arts and skills. Capture mode focuses on teamwork. Break through the traditional random ranking mode and say goodbye to partial subjects. What is the king? Only by becoming a master of the three major modes. In addition, there are adventure and battle royale modes to challenge your limits! ——Rich weapons to show your super strength. Do you like the super high damage of sniping but also want the pleasure of melee combat with steel claws? Innovative in-game weapon switching gameplay meets your different needs of being able to shoot far or close, front-on or obscenely in just 3 minutes. Hero weapons can be combined at will to create miracles! In the world of anti-fighting, everyone is a weapons master. ***The Development History of "Anti-Fighting Alliance"***·In December 2015, the predecessor of "Anti-Fighting Alliance", "Loners", was split from the "Bit Squad" project team. Producer Li Ya led a team of 7 people including front-end and back-end programs, planning, art, UI, and special effects to produce the game demo of Loners (meaning a game played by many lonely people together), and designated the game as a twin-stick 3v3 online micro-competition game;·2016 On July 1, "Loners" was officially named "League of Fighters", using the 2D cartoon style as the game design concept to highlight the youth of the game design team (the average age of the project team is 25 years old); using 3 minutes of easy competition as the core gameplay, it abandoned the ultra-difficult shooting experience of "Bit Squad" and focused on automatic aiming to reduce the difficulty of getting started; ·The first player test in November 2016 mainly tested the core gameplay of the game Methods, characters and weapons can be changed on the field; · The second player test in January 2017, focusing on game performance and model adaptation testing, in-depth solution to the problem of game lagging and crashing; · The third player test in May 2017, the art style was adjusted to determine the combination of cartoon comics and hip-hop style; · The fourth player test in July 2017, the art style was adjusted again, adding the battle royale gameplay, and continuing to polish the core gameplay; · 201 The 5th player test and the 1st grayscale test in September 2017 were conducted to adjust various values of the game to make the heroes more balanced; ·The 6th player test and the 2nd grayscale test were conducted in November 2017 to deeply polish the details of the game; ·The 7th player test in February 2018 was to test the game performance before the game was launched, and conduct comprehensive tuning tests for new modes, characters, weapons, etc.; ·On March 14, 2018, the game was released to public beta. *******Contact us: iOS2 group: 565076570iOS1 group: 304383249 Official website: fdlm.iqiyi.com Official Weibo: Anti-Fight Alliance Official WeChat: Anti-Fight Alliance (you can contact customer service in the menu bar at the bottom of the WeChat official account)
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