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Aenodia 4 Ninja Obscene Streaming Gameplay Analysis

Author: Oppa Date: 2017-07-28

 

"Obscene flow" skill system:

 

1. Stealth - Conceal your figure, increase your attack power, and greatly increase the hit rate of the Assassination Sword.

 

2. Sword of Assassination - attacks the enemy's weaknesses with a low hit rate. In the stealth state, the hit rate of this skill can be increased (100% poison attribute attack).

 

3. Dark Perception - Removes the invisibility state and temporarily increases one's avoidance rate.

 

4. Unyielding Will - When avoidance or weapon block is successfully activated, the cooldown time of all skills will be initialized.

 

5. Flashbang - There is a certain chance of making yourself invisible again when attacking.

 

6. Phantom Disappearance - Increases the critical hit rate when attacking enemies in stealth state.

 

"Stealth" is the beginning of all obscenities. In the stealth state, the enemy cannot see you or attack you. You can even take a close-up photo with the melee boss (I don’t know how many times I was stopped in the melee combat state in the first time I played Mad War...).

 

During this period, if you activate other skills or perform normal attacks, the invisibility will be lifted. Under normal circumstances without upgrading the skill book, the highest level of "invisibility" is level four, the effect duration is 11 seconds, and the cooling time is 12 seconds. As I write this, I think players who often play mobile RPGs will immediately realize something. That's right, under this skill system, all BOSSs become floating clouds (except those in memory): First, activate the skill "Stealth" and trigger the skill "Phantom Disappearance".

 

Then, find a position next to the BOSS that allows you to advance, attack, retreat and escape (note! It's not "defend", it's "escape"!). Then, wait... until the sign indicating that the invisibility effect is continuing starts to flash (indicating that the skill effect is about to end) (usually within 8-9 seconds), activate the "Assassination Sword"! At this time, the invisibility state is lifted and the skill "Dark Perception" is triggered. At this time, there are still 2-3 seconds before the next invisibility. During this period, the BOSS will launch a crazy retaliatory counterattack against you (...exaggerated, the BOSS is just an emotionless computer program, in fact, it is just a normal attack).

 

Do you know why we need to increase our physical strength? Do you know why we need to choose a location where we can easily escape? During the period of escape, "dark perception" provides us with the capital to save our lives (the duration is just a few seconds). When the dodge rate is increased (you know the benefits of adding agility to improve dodge, right?), there is a high chance that we will miss the few moves the BOSS hits. Looking at the "miss" that floats up from time to time, I feel really comfortable ~ When the dodge is successful, there is a certain chance of triggering the skill "Indomitable Will" (the chance is relatively small, it depends on your character, but this is not important). After a few short seconds, we become invisible again.

 

Watching the green boss (the poisoned state caused by the Assassination Sword) slowly lose blood there, although the blood loss is not much (about 100 each time, the accumulation is only a few hundred, which only accounts for a small part of the total blood volume), but it is better than nothing. And during this period, in addition to finding a location for the next escape, we can also automatically recover some MP (of the six skills mentioned above, only the first two consume MP, and passive auxiliary skills do not consume MP when activated). The cycle continues like this in a limited manner, destroying the BOSS's blood of tens of thousands each time. After a while, the BOSS was defeated by us. Do you know why I say this is wretched? With this skill system, I fought all the way, and surprisingly only consumed 1-3 bottles of recovery potions each time (except for the BOSS in the memory layer).

And then some specific details:

Attribute points: I recommend the full agility method. If you are afraid of being killed by the enemy due to your own micro-management errors, add two agility and one. Of course, if you still want to clear up the memory, then you should at least level "invisibility" to level six. The recommended location is Black Hat. The method is to clear the two high-quality treasure chests, the pile of mobs at the door of the dormitory, and the magic lamp merchant. Equipment, materials, gems, etc. are secondary. As long as you don't pursue high output and high damage, then we can leave directly after reaching the sixth level of invisibility.

 

Skill point addition chapter: Level 1 "Invisibility" → Level 2 "Invisibility" → Level 1 "Two Sword Style" → Level 3 "Invisibility" → Level 1 "Dark Perception" → Level 1 "Soul Blade" → Level 4 "Invisibility" → Level 2 "Two Sword Style" → Levels 1-4 "Assassination Sword" are completed in sequence → Levels 3-4 "Two Sword Style" are completed in sequence → Levels 1-3 "Phantom Trace" are completed in sequence. After that, just watch and learn the rest by yourself. Personal recommendation is to learn "Cold Sword Dance", "Flash Bomb", "Indomitable Will", and "Desperate Block" in order. The advantage of the "Poison" skill is that its damage can be accumulated, which means it can save us some trouble when fighting the three-star mini-BOSS. The "Hidden Awakening" BUFF looks awesome, but to be honest, I don't think it is of much use to the wretched ninja.

 

This bonus point belongs to the method of wretched ninjas, and the sword and shield ninjas are not included.

 

Equipment: The type of weapons held by the main and deputy hands depends on the situation. In the usual situation of talking nonsense with the mobs, the main hand holds a dagger type weapon with a "fast" attack speed, and the off-hand focuses on attributes. This is based on the dual-wielding mad battle. When we are playing dirty with the BOSS, it doesn't matter how we hold it, as long as we can maximize our output. This will also minimize the time we spend confronting the BOSS. Not to mention chest armor, leather armor is of course the first choice, what is important is the 10% critical hit bonus. Except for weapons and armor, if you have the energy to build the rest, just choose four-hole white equipment; if you are too lazy to do it, just do whatever you like.

 

Gem Enhancement Chapter: As we all know, to create the best Kane, it is usually necessary to insert sparkling gems all over the body to blind the BOSS's eyes. There are many kinds of gems suitable for ninjas. The first is the output equipment: hit the critical stone first, and when the critical hit on the panel reaches about 50%, all the remaining gem holes will be filled with critical damage stones. The second is the 100-flash equipment: that is, we calculate the sum of the dodge rate of the naked equipment state, the equipment's own increase, and the gem's increase. As long as it reaches more than 100%, although our panel shows that the dodge rate is 75%, according to actual measurements, many players have found that the actual dodge effect is simply 100%! Only a few frenzied BOSS can break our hundred dodge with a very small probability, but even so, the hundred dodge ninja It can also be said that we are already invincible, because we still have "wretchedness"... Finally, there is the non-mainstream MP recovery equipment: inserting MP recovery +1 gems all over the body. Although this method lacks the domineering high output and the coquettish hundred flashes, the advantage is that from now on we don't even need to take a bottle of potion.

 

Finally, let’s talk about why level six invisibility has been emphasized. Under normal conditions, we can upgrade invisibility to level four through skill points. But the only fly in the ointment is that the fourth-level invisibility lasts for 11 seconds, but the CD time is 12 seconds. Don't underestimate this second, because no matter how accurate our CD is, in order to ensure the final high output of "Assassination Sword", in the state of level four stealth, we can only release the skill after the CD is stuck for ten seconds at most. Calculated based on an error of 0.5 seconds, plus the difference of 1 second, it means that we will be exposed to the BOSS for about 1.5 seconds at this time.

 

The weekly BOSS is nothing, but many BOSS in your memory, especially the magic attack type BOSS, will allow you to experience a true "instant kill", that is, you will be taken care of within 1.5 seconds. However, after brushing the invisibility to level 6 through the skill book, we will be pleasantly surprised to find that the level 6 invisibility CD is still 12 seconds, but the duration is also the same 12 seconds! This means that as long as we grasp the moment when the invisibility CD ends and quickly click assassination and invisibility, we can maintain the invisibility state without being discovered by the BOSS throughout the whole process. Of course, if you have the patience to reach level 8 of invisibility - the CD is still 12 seconds and the duration is 13 seconds. I believe I don’t need to say anything more.

 

The wretched ninja is so simple and easy to live with. In fact, despite all the verbosity mentioned above, the core of the entire wretched ninja is just "invisibility level six". Of course, if you find it boring to play obscenely with CD stuck all the time, then you can also try the semi-meaty Sword and Shield Ninja. However, I have not tried this route, so I will not go into details here.

 

The above is the essence of the wretched ninja, minus the redundant rhetoric. Although there are only a few words, it is enough for everyone to appreciate it carefully.

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