Do you all know how to add points in Mass Effect: Legendary Edition? Some of you may not know yet, so today I have brought you a guide to adding points in Mass Effect: Legendary Edition. For those of you who are not sure yet, You can come and take a look.
The original skill points are 2 points for free, and 100 points for reaching level 60, totaling 102 points.
The Master (last dot) of the four skills of Throwing, Lifting, Twisting, and Singularity all appear at the full level. If you want to have a qualitative change in CD reduction, you must have it at full level.
The idea of the first-generation superpower is to control the field and let the enemy fly around, so that you can output without pressure. And there is no public cooling problem, so the more skills the better.
Additional recommendations:
Base Armor 12.
Pistol 12.
Throw 12.
Lift 12.
Twist 12.
Singularity 12.
Barrier 0.
Stalled 0.
Divine Punishment 12.
Persuasion 0 (repeatedly in multiple games can earn 12 points for free).
Threat 0 (repeated inheritance in multiple rounds can give you 12 points for nothing).
Decode 6.
Ghost Training 12.
That adds up to exactly 102 points.
If you want to get some stasis entertainment, take out 5 points from the decoding, 4 points for the barrier, and 1 point for the stasis.
The above is the Mass Effect: Legendary Edition first-generation bonus guide brought by the editor. I hope it can help you.