Recently, many new players have expressed that they still don’t know how to add points to Mass Effect: Legendary Edition’s abilities? So today the author has brought you a guide to adding points to Mass Effect: Legendary Edition’s abilities. You can take a look.
The main purpose of the ability is to control the field and make enemies fly around, so that you can output without pressure, and there is no public cooling problem, so the more skills, the better.
Lifts and singular points are full. Consumes 24 points.
Throwing is also very useful. To deal with monsters that like to fight in the face, such as corpses, Thorian creepers, krogan, geth destroyers, etc., pushing them away can ensure your own safety. Needless to say, the corpse discharges electricity and the crawler vomits acid. You can understand how disgusting it is.
Melee combat will bypass the shield and directly deduct blood, which is more dangerous. You can also interrupt some nasty monsters, such as large Reknai soldier bugs, snipers targeting you, etc. Consumes 12 points.
Twisted is a must for high difficulty. Although that dot hurts nbcs, the debuff that reduces armor by 75% is a magical skill. Otherwise, when the master level immunity is turned on, the humanoid monster will turn white and the health bar will reduce damage by 80%, making it impossible to defeat it. Consumes 12 points.
The above is the guide for adding power points to Mass Effect: Legendary Edition brought by the author. I hope it can help all players.