"Clash of Kings" is a brand new RTS RPG multiplayer war game. In the game "Clash of Kings", you can make friends with players from all over the world or compete with them to experience the fun of war. The glory of the king is waiting for you. Do you dare to come? Friends who like to download the Clash of Kings game can download it directly at the Huajun Software Park.
Build a magnificent city, participate in bloody wars, and compete with war game enthusiasts around the world in the Clash of Kings game. Defend your city, attack other players, and experience the excitement of war between attack and defense.
Are you ready to join the war against thousands of troops? Recruit your army, launch attacks on enemies, manage the city's resources, and strategize to become the strongest king in "Clash of Kings"!
Clash of Kings guide
2.1 Attack sequence
In the Clash of Kings game, both sides, except for cavalry, will give priority to attacking the opponent's closest soldier. To put it simply, kill the infantry first, then the cavalry after the infantry is killed, the archers after the cavalry is killed, and finally the chariots. The cavalry will have a certain chance of attacking the enemy's long-range troops, directly causing a lot of damage to the enemy's squishy troops in the back row.
3.1 Fighting the strong with the strong
Assume that in a certain killing activity, players A and B on both sides of the battle are both 19 players, and both have 100,000 level 7 soldiers, each with 2W5 of level 7 soldiers. Player A attacks player B (turns on the march limit increase BUFF). The result of the battle should be: the defense of the Guards on both sides is very high and absorbs a lot of damage. In the end, both sides have a large number of remaining troops, and even a small number of Guards survive. Both sides lost a large number of level 7 guards and a small number of long-range soldiers who were killed by cavalry in the back row. But because player B is the defender, his lost troops have gone to the hospital. He can quickly heal the troops, regain their combat effectiveness, continue to kill enemies, and hit the ranking of the strongest lords. Player A, on the other hand, had to call a truce and withdraw from this killing activity due to the death of a large number of Guardsmen. If he continues to kill the enemy, because the number of Guards is very small, once all the Guards are wiped out in a certain battle, his squishy soldiers in the back row will directly suffer damage and will be killed in large numbers. This is an irreparable loss. .
3.2 Use the strong to defeat the weak
Assume that during a certain killing activity, player A's base camp is level 19, with 100,000 level 7 soldiers; player B's base camp is level 16, with 50,000 level 6 soldiers. Player A attacks player B's castle (turns on the march limit increase BUFF). The result is obvious: Player A's troops are much stronger than Player B and killed all of Player B's troops in a few rounds. Player B's troops were quickly wiped out and failed to form an effective counterattack against Player A. Player A suffered a loss. Very small, the author estimates that about 2,000 Guards and 1,000 rear-line crispy soldiers will be lost. The activity score of this battle is similar to the activity score of strong fighting strong in 3.1. Player A exchanged a small amount of losses for a large number of kills.
3.3 Combat ideas
Seeing this, readers must have understood that COK’s enemy-killing activity is a three-day activity. Killing a large number of enemies with minimal losses, so that we can continue to kill for three days, and obtain a large number of activity points is our goal. Instead of mindlessly choosing an opponent to fight for gold coin rewards within two hours of the event. Although you can get gold coin rewards by doing so, you will lose a lot of troops and eventually have to quit the enemy-killing activity early and enter the cultivation stage.
4.1 Kill the gathering troops
A level 7 resource point requires about 30,000 troops to collect, and many players will choose the default troop to go out when collecting. The four types of troops are not complete, and the combat effectiveness of such gathering troops is very low.
Same as 3.1, where strong players fight against strong players from both sides. If player B uses his 100,000 soldiers to collect 3 resource points respectively, each resource point has 30,000 soldiers, and the family has 10,000 soldiers left. At this time, if player A attacks player B's resource points, his own losses will be very small. Player A will collect and kill the three teams one by one. Finally, he can attack player B's main city and plunder its resources. This has two advantages. First: it successfully divides player B's troops into multiple weak units and kills them one by one with minimal losses; second: during the resource battle, player A's troops will only be injured, which is fine. Quickly restore combat power through treatment.
4.2 Seize the opportunity to gather
In the Clash of Kings game, if player B sends most of his troops to participate in the assembly, and the remaining small number of troops defend at home, you can attack player B's castle after player B's assembled troops set off, so as to achieve the effect of using the strong to defeat the weak. Why does it have to be when player B is gathering, because the troops participating in the gathering cannot be recalled using the immediate return skill.
What are the pros and cons of the Clash of Kings game?
The graphics of "COK: Clash of Kings" may not be as gorgeous as the graphics quality of many domestic games, but its realistic Chinese-European style gives the game a different exotic flavor, while simultaneously simulating business and integrating rich gameplay with war strategies. It also makes the game full of playability. The huge virtual war mode on the same platform around the world is believed to give more satisfaction to friends who love war games.