Currently, more and more friends are using Maya for modeling, and it is very convenient and fast to operate. So if we want to extract polygon curves, how should we operate? Let’s take a look at the graphic and textual steps for extracting polygon curves when modeling in Maya.
1. Open Maya and a blank page will appear.

2. For the convenience of demonstration, create a new cube and subdivide it into many parts.

3. Switch to point mode and switch to front view

4. As shown in the figure, edit the point in the upper right corner of the cube.

5. Form an edge like this as shown in the figure

6. Switch to the original view (space) and switch to edge selection mode

7. Select according to some edges in the picture

8. During modification----conversion-----convert the polygon sides into curves

9. As shown in the figure, the curve of this side is extracted.

Come and learn the graphic and textual steps for extracting polygon curves when modeling in Maya. It will definitely help everyone.