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online games Storage: 2.7GB Time: 2012-05-17
Software introduction: Fantasy Westward Journey PC version is a role-playing game created by NetEase based on the theme of Journey to the West. The Q version of the official version of Fantasy Westward Journey...
Pets in the Fantasy Westward Journey mobile game are very important to the players. Players' pets are sometimes more powerful than the characters. So players all want to get awesome pets. How to identify the quality of pets in the game? Below, the editor will explain the quality of pets in the mobile game Pets from the three aspects of pet growth, qualifications, and initialization. I hope it will be helpful to players!
Fantasy Westward Journey Mobile Game Pet Guide
1. Growth
Growth determines the bonus to pet attribute points. The higher the growth, the higher the bonus provided by attribute points.
Fantasy Westward Journey Mobile Game Pet Guide
(PS This part of the data is just a popular science, there is no need to remember it. It is useless, I will explain the calculation later)
It can be seen that growth has the greatest impact on pets. Growth directly affects the pet's attributes by increasing its attribute points.
2. Qualifications
Qualification determines the bonus provided by pet level. The higher the qualification, the higher the bonus provided by the pet level.
In addition to growth, the bonus of qualifications to pets is also extremely obvious. Different from growth, the attribute points of pets with high growth will increase by a larger value, while qualifications are linked to the attributes provided by the level.
For example, regarding the impact of attack power, physical damage = level * attack qualification * 0.0025 + strength attribute points * growth * 1.6
If it is a level 100 5-power attack pet, if the attack qualification is increased by 100, the damage panel will be increased by 25. If the growth is increased by 0.03, the damage panel will be increased by 30.
Fantasy Westward Journey Mobile Game Pet Guide
3. Initial
The initial attribute distribution is when the pet is at level 0. A good start is also important.
Fantasy Westward Journey Mobile Game Pet Guide
For example, for a baby that grows at 1.24, the initial strength of 35 is a full 20 higher than the initial strength of 15, which is 32 physical damage and 10 spell defense. This advantage is enough to make up for the 100-point gap in attack qualifications. Therefore, for babies, it is the most appropriate choice to have high effective initial attributes and low ineffective initial attributes.
The ideal starting point is that the invalid attributes that can be washed away are ≤10, so that they can be washed cleanly with Ruyi Dan. OCD favorite.
(The invalid attributes that can be washed away: The initial maximum can be washed is 10. That is to say, if a magic baby is level 0 at 30/15/15/29/11, the invalid attributes that can be washed away are 5 points of strength and 1 point of agility. )
Regarding agility: For example, if you are currently a level 100 PK, then the growth advantage of Rain God Lord/Sky Devouring Tiger will cause them to be much faster than vampires and wind-controlling children, so these advanced pets will have competition. If you have the qualification for speed, then agility is the effective attribute. If you have more, you will have more chance of taking the lead. However, if you are still using low-level babies in a game of 100, then obviously you will not be able to grab the speed. At this time, the high initial speed is of no use. It is better to wash it out and add it elsewhere.
To coordinate:
Newbies will definitely ask after seeing this, how to balance pets with excellent growth and low qualifications or excellent qualifications and low growth? Yes, this is a big problem, but there is a very crucial system in mobile games that solves this problem. That is, the simulator.
Fantasy Westward Journey Mobile Game Pet Guide
The simulator can weigh growth, qualifications, and initialization by simulating attributes, allowing you to compare the strengths and weaknesses of two babies with similar attributes.
Fantasy Westward Journey Mobile Game Pet Guide
Buyujia: high growth, low initial level.
Fantasy Westward Journey Mobile Game Pet Guide
Buyu Yi: The growth rate is slightly lower and the initial level is slightly higher.
For example, if you want to buy one of these two Goddess of Rain to take home and type in a book, which one is more suitable? At this time, the pervert will open the simulator and give you a step-by-step calculation.
What do you think? First open the simulation interface and check Level 5 Jingyue and Lingguang. (I won’t show the picture here) Then adjust the health, defense, and speed.
Fantasy Westward Journey Mobile Game Pet Guide
For example, for a level 110 PK, about 3600 health, 850 physical defense, and 650 speed are enough. When simulating here, remember to add a small amount of health, resistance, and agility, so that these data are all integers. For example, the magic pet's first move basically still requires 650 speed. The rest depends on your personal preferences. At this time we can see that this Rain God Lord Armor has 1303 spell damage when maintaining this state. Then let’s take a look at Rain God Jun Yi:
Fantasy Westward Journey Mobile Game Pet Guide
Controlling the blood, defense, and speed at the same level, it is obvious that this Rain God Jun Yi has more spell damage, and it is obviously better. This comparison method actually weighs the level of effective attributes and then compares an attribute. Does it sound a bit familiar to the control variable method in middle school?
Relatively speaking, what you need to consider for magic pets are health, physical defense, and magic damage. If the speed of the magic pet you choose is very low, or the growth is not high enough and you cannot get the upper hand, then the speed can be used for comparison. Just ignore it. What can also be ignored is the physical defense, energy and blood of the hidden attack pet.
So when choosing a pet embryo, you basically have to open a calculator to compare all suitable pets. The strength of a single item cannot mean anything. Taking the whole thing together is the most appropriate approach.
One application of the comparison method: Some students may be confused about the choice between the mutation 4 skills and the multi-skill baby. Here is a perverted explanation: attack pets have a low dependence on attributes, while magic pets have a high dependence on pets. Try to choose multi-skills for attack pets. Even skills such as stealth, suction, and stealth are very important skills for attack pets. As long as the attributes are not very low, you can consider multi-skills. And magic pets are very dependent on attributes. When comparing two multi-skilled pets, you can first open a simulator to compare the difference in spell damage between the two under the same health, defense (and speed). Generally speaking, compared with the 4-skill mutation, the difference in spell damage of 50 when simulating one more skill is understandable (standard around level 100). After all, a high-level understanding can make up for it, but if it is an 8-skill But the three-dimensional is very low, so I still use the mutation of the Continuous Explosion Demon God. The gap in attributes reaches a level that cannot be made up by skills, just like the all-red multi-skilled vampire with 2000 magic resources in 1.10 was suppressed by the Blue Book Rain God Lord. Rubbing on the ground, how embarrassing
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