How to complete the mission of the Outer World Creative Incubation Office? -The Outer World Creative Incubation Office Mission Guide

Time: 2024-07-12source:Author: Huluwa

The Outer Worlds is a role-playing game produced by Obsidian Entertainment. So how to complete the mission of the Outer World Creative Incubation Office? The Outer World Creative Incubation Office Mission Guide. Let the editor give you the answer below!

How to complete the mission of the Outer World Creative Incubation Office?

1. Task start and preliminary preparation

1. Task start:

Usually, starting this mission may require completing some prerequisite missions. After completion, you will receive the new mission "Basically Harmless", which will lead you to the Byzantine Art Museum.

2. Go to the signal tower:

When prompted by the task, you need to go to the signal tower to find the whereabouts of the relevant employees. The signal tower will direct you to the Byzantine Gallery, a key location to complete the mission.

2. Exploration of the Byzantine Art Museum

1. Enter the art museum:

After arriving in Byzantium, enter the art gallery and start exploring.

2. Conversation and obtaining key card:

In the art gallery, you will encounter conversations that require persuasion, two of which require a persuasion level of 65.

After successful persuasion on the second floor, you will receive the technician's key card.

3. Unlock and search:

Use the Artificer's Keycard to unlock some rooms, and you may find another Artificer's Keycard on a corpse in front of the unlocked door.

There may be 100 unlockable chests hidden in the room behind the corpse and other rooms that need to be unlocked, and these chests may contain useful items.

4. Get the trophy:

Keep exploring until you find the trophy room, get the trophy and return to turn in the quest.

3. Task Completion and Subsequent Start

1. Hand in tasks:

Give the trophy to the task NPC and complete the "Basically Harmless" task.

2. New tasks start:

After the "Basically Harmless" mission is completed, two new missions, "High-Track Strange Man" and "Clockwork Apple Race" will be opened.

4. Follow-up task guidance

1. Go to the Pioneer:

According to the mission instructions, go to the new landing platform of the Groundbreaker.

2. Exploration and dialogue:

After entering, the mercenary at the door can try to persuade (the one on the outside may know Felix).

There is a workbench and 100 unlock boxes on the second floor, where you can search and obtain items.

3. Target NPC and dialogue:

Find the target NPC and have a conversation, you may need to use the persuasion skill again or adopt other strategies.

After completing the conversation and getting the certificate, you can choose to threaten the NPC to get more information, or choose to kill her to get the weapon "discharge".

4. Trigger new tasks:

After completing the above dialogue, new missions such as "Starship Hunter" may be triggered.

5. Task selection and completion:

If you choose "Ask Ada for help to get rid of them", the "Turn off the tracking device" quest line may not work.

Get on the other side's ship, search and talk, and finally find and turn off the tracker to complete the mission.

The above is what the editor of Huajun compiled for you. How to complete the tasks of the Creative Incubation Office of The Outer World? The Outer World Creative Incubation Office mission guide is here, I hope it can help you.

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