Friends, do you know how to play the beginning of Royal Knights: Rebirth? Today, the editor will explain the gameplay strategy of Royal Knights: Rebirth in the early stage. If you are interested, come and take a look with the editor. I hope it can help you.
1. After the difficulty reaches about 3 chapters, the enemies will be different (1-2 levels higher than you). If you use normal gameplay, you will definitely get stuck + pile up corpses.
The best auto lineup before Chapter 2.3 was:
The team must be all knights or all armored thugs (knights/rune warriors/frenzy)
a - If you choose a knight for melee combat, you can use one-handed weapons and shield/replenish blood skills.
b - Long-range rune warriors can use weapons such as bows/crossbows/lances/long-range single-target magic damage/blood-replenishing skills (crossbows are ranged at level 20, while lances are only available at level 30)
PS: The computer will only focus on soft skin, and full armor milk is a means to increase the AUTO fault tolerance rate.
A. Fanghe (Cavaliers' injury reduction passive skills) are very OP, and the output is killed (beaten).
B. Healing is as many as a nurse.
C. You can add a shield with one -handed weapon (I chose), and the output relies on nirvana (the priest can have output).
D. The computer AI will automatically collect the softest occupation of the opponent's lineup, and Auto sometimes goes to suicide seats.
e. Carry 1 Resurrection Stone + 3 Herbal Medicines in the props bar (after about 800 HP, use the full health recovery bottle, and you will feel pressure to fight the king after about 20 seconds)
3. Don’t play as an archer. The output of the strongest archer in the previous route C, Roselle-Wind God, was ridiculously bad.
4. After you can capture pets in the big forest, please choose monsters with high HP and damage reduction.
The above is what the editor brings to youRoyal Knights: Rebirth early gameplay guideAll the content, I hope it can help everyone.