Friends, do you know how to match the Bloody Vengeance Sprinter deck? Today I will explain the tutorial guide for the Bloody Revenge Sprinter deck. If you are interested, come and take a look with me. I hope it can help you.
This deck benefits [100% endurance] [20% endurance recovery speed] + [28 movement speed + 20% sprint movement speed] + [60% sprint efficiency]
The character is Jero who holds the watermelon knife, plus [60s struggle to escape] + [25% stamina recovery] + [5% team movement speed]
In the end [100% endurance, 45% recovery, 33 movement speed + 20 sprint movement speed] + [Teammates can choose Holly and then +25 endurance (not a percentage)]
The gameplay is to rush to the front row to attract monsters. Zombies and special senses cannot keep up with you. Just fly around in front, diverting half of the monsters, and your teammates will make up for the missed zombies in the back row and slowly keep up. It's basically guerrilla warfare, and you can go wherever you want.
The main weapon is just a matter of picking it up. I brought an infinite weapon with me to coordinate with the reloading acceleration, so I am not afraid of suddenly running out of bullets and becoming a moving target.
Weakness damage +80% combined with 10% of silver bullets, the special damage compensation is almost the same, mainly to help teammates escape danger. If you are caught without a teammate, you have to use a lot of shots and reload multiple bullets to save your teammate from being bitten by a swamp monster. Hold on, sprint up and press V with your fist to solve it. Try to shoot as few black guns as possible.
It depends on what you are used to when sprinting and shooting. I think it is good to prevent blocking and reduce the possibility of being hit. Moreover, sprinting and shooting does not slow down, does not slow down, does not slow down.
1. The debuff has -20% slowness resistance. [Reckless] loses stamina when attacked. It basically overlaps with the previous one. It looks very risky, but in fact, if you are hit, you can shoot back for 2 seconds and you can sprint out of the battle again. 60 % sprint efficiency + 20 sprint movement speed, a small grid can sprint very far. 2. The damage caused by being hit will be +10%, but it is not important. Basically, apart from shooting slime from a long distance, it is difficult to keep up with you by other means. If you run horizontally in front of you, you will not be able to hit you, and you have the [Escape] card. Cooperate with it. Jero brings his own. He can break free twice in 30 seconds. That's enough. If he wants to eat more, he can bring an electric shock.
The endurance bar is about 10-11, right? The last small square should be Holly’s team attribute +25
This Stamina 4-1 Bad Seed Safe House flies straight to the position of the crane, with one and a half squares left.
1-4 Five cards can go straight from the explosion tank to the target point without stopping.
These cards are optional, but they are just so-so.
Stamina recovery is very important. The endurance limit of the deck is enough. Reducing recovery is a big loss. If you say you get endurance points from killing, you have to stand in line, which is not cost-effective. Just standing there for a few seconds is enough.
"Hellfire" combined with "Running with Gun" is ineffective
"Arrogance" is not very useful. It is not very accurate when running and shooting unless it stops, but I don't use it when I play.
These effects can be used with the deck and can be replaced.
I think the resurrection speed is quite useful. At 200% speed, you can basically save someone in three to four seconds. The speed of use is the same as the resurrection speed, and the speed of saving people is faster. If you have Kali as a teammate, the speed will be faster. To rescue teammates in battle, it is faster to turn on interaction to save the computer. If you can't bear the negative effects, you can choose a lower level one.
The above is what the editor brings to youBloody revengeSprinter deck combinationteachProcedureStrategyAll the content, I hope it can help everyone.