Currently, many people use Lumion to render renderings. So if we want to render material channel images, how should we do it? Here the editor will share with you the detailed operation content of Lumion rendering material channel map, hoping to help friends in need.
Here is a material channel map, which is very helpful for later adjustments and modifications in Photoshop. Generally, a material channel map will be rendered first in the later stage of renderings. It's very convenient to select objects in this way, so you don't have to select them one by one.
Open Lumion and the scene file to be rendered. Here is a simple scene to demonstrate. The method is the same.
Click the animation mode on the right. There is no channel map when rendering in the photo mode, so after you usually use the photo mode, use the animation mode. The effect style and so on are the same here.
Turn on animation mode and click record. Entering the recording interface, we have selected the angle and need to confirm or click the photo button below. To confirm this, you need to do one more step, which is to click the check mark in the lower right corner after taking the photo to confirm.
After clicking OK in the previous step, we can also set our effects and styles in this interface. After setting the effect, click to render the video. This is not the actual rendering of the video. There are settings after clicking.
After clicking to render the video, a new interface appears. Click on the current shooting. The default is the entire animation at the beginning. Since there is no animation, select "Current Shooting". In the current shooting, select "M". This is the channel map of the material. After selecting, just click render.
Above, I have shared with you the detailed operation content of Lumion rendering material channel map. Friends in need should hurry up and read this article.