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How to cultivate placer gold in Honkai Star Dome Railway - Guide to cultivating placer gold in Honkai Star Dome Railway

Author: Date: 2025-02-25

Star Dome Railway
Star Dome Railway-v2.7.0

Casual puzzle Storage size: 241.3 MB Time: 2024-02-17

Software introduction: The latest version of the official website of Star Railway is a simulation card game. The game will completely simulate the probability of making wishes and cards in the mobile game Star Railway. Players...

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Today I will bring you a comprehensive strategy for the character Sand Gold. Sheriff Gallagher is a member of the Hound family, with many unknown pasts and cruel truths. If you think this guide is helpful to you, please like, favorite and follow. Your support is our biggest motivation for updating.

1. Survival advantage analysis

[Shield Amount] This should be a key point that many pioneers pay attention to. How does the shield capacity of low-level sand gold perform? Taking "Weaving Threads of Destiny", which is the lowest configuration and can be redeemed with light cone, as an example. If the level 10 talent and the effect of the relic suit are not taken into account and the pure parts are used, the sand gold combat skill and the initial battle can provide the whole team with: 1118*(1+54%*4+35%)*24%+320=1261 shield amount. The talent pursuit trigger provides a shield amount of 370 for the group and 740 for the single target. The shield amount can be superimposed to double the combat skill, which is 2522 shield amounts (if paired with the Paladin suit, the shield amount can easily exceed 3,000).

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[Comparing Jeppard with the same defense] Under the same defense as above, Jeppard's level 10 finishing move has a shield amount of 2365, which is higher than the normal shield of gold dust and lower than the superposition shield of gold dust. However, in reality, the difficulty of building up defense power is the same for both. Sand Gold can build up full defense power without affecting the shield gain, while Jeppard is limited by the fact that the finishing move requires a charging rope (54% less defense power), and the trace attribute defense does not account for a large part (12.5% ​​less defense power). In terms of the comfort level of actual combat shields, placer gold has more advantages.

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[Difficulty of resistance to 100% gold placer is basically 0] The target protected by the gold placer shield has a 50% resistance increase, a 10% resistance to the movement attribute, and a 10% resistance to the keel sleeve. Only 30% of the resistance is needed to meet the 100 resistance level, ignoring various non-forced controls and continuous damage. Even if you want to take the output route and ignore the hundred resistances, placer gold can offset its control once every 2 rounds. Teammates can also enjoy this 50% resistance. The output role has not been greatly improved. More auxiliary characters can also consider 100 resistance.

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※Comprehensive evaluation, Sand Gold uses a battle shield, high numerical value, and fast refresh shield to increase the actual blood volume of the whole team. Together with the effect resistance, it has a good survival experience in difficult environments.

2. Light cone recommendation

[Pure Shield] "Fate is never fair" (limited), "The winning moment" (permanent), "The first day of the rest of life", "Landau's choice", "The material of memory" (simulated universe exchange). [Vice C] "Fate is never fair" (limited edition), "This is me!", "Cosmic market trends", "Weaving the thread of fate" (cone of light exchange), "Concert for Two".

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※The light cones of placer gold are very rich in choices. Basically, all protective light cones can be worn. The tangled point is more that the 'secondary C' route needs to output attributes, and more considerations are related to damage increase and critical hit damage.

3. Recommendation of relics

[Pure Shield] "Paladin of the Holy Court"/"Parts Matching" + "Broken Dragon Bone". ①Main entry: Full defense. ②Adverb entries: Defense > Effect Resistance > Speed. ※Neither speed shoes nor charging ropes can bring a qualitative change experience to placer gold. Compared with the difficulty of brushing, the price/performance ratio is too low.

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[Deputy C] "Pioneer of the Backwater Diving"/"Wastelander of the Bandit Desert"/"Any 2+2 from Wastelander, Backwater, Archduke, Paladin" + "Stalled Salsoto"/"Old Wasteland of Gyneconia"/"Broken Keel". ①Main entry, critical hit damages the torso, speed/defense feet, imaginary number/defense plane ball, and defense connection rope. ②Adverb entry, critical hit damage = critical hit rate > defense power > speed.

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※To fully utilize the 48% critical hit rate of the additional ability of placer gold, 4000 defense power is required. Players who lack critical hit rate can appropriately change the main entries of some relics to defense power.

4. Star Soul cost-effectiveness

In my personal opinion, if conditions permit, it is more cost-effective to add star souls than to draw new survival slots in the future. High cost performance: ① Star Soul 1, 20% critical hit damage for the whole team, and shields can also be stacked for finishing moves; ② Star Soul 2, 12% reduction of basic attack and total resistance, meeting the needs of all teams.

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Neutral cost-effectiveness: ① Stack 1 "Fate is Never Fair", which increases the output and applies additional negative effects; ② Star Soul 4, reduces the defense requirement and increases the upper limit of additional damage; ③ Star Soul 6, basically can be regarded as a 150% damage increase, pure damage type, equivalent to an extra output position in the team.

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Extremely low cost performance: Star Soul 3 and Star Soul 5 are stuck at this moment. It is necessary to consider whether to add another gold.

5. Team recommendations

[Pursuit Team] Topa + Doctor Truth/Clara + Ruan Mei + Placer Gold. It can be combined with the placer talent to increase the acquisition speed of "blind injection", and improve all aspects of damage repair, shield stacking, and shield breaking. 【Void Brigade】Yellow Spring + Placer Gold + Kafka Black Swan/Silver Wolf Pella. By combining the light cone "Fate is Never Fair"/"Cosmic Market Trend", the efficiency of sand gold's negative effects is increased, and the underworld's finishing move can be stacked. [Regular Team] You can join any team, you don’t have to choose.

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The above is the relevant content about how to cultivate placer gold in the Collapsed Star Dome Railway. I hope it will be helpful to you!

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