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The missions of "Blitzkrieg 2" are divided into two parts: the United States and the Soviet Union, including the Pacific War. Most of them are based on real history. The mission system has changed from the previous single route to the current dual route. You can only take one of the routes. The tasks guided by the route will be different, and the playability of the game will be improved. In some non-historical missions, heroic units with special abilities will appear, which can highlight the power of World War II leaders.
The number of controllable combat units in "Blitz 2" will reach 300, divided into 60 different types. The navy and operational air force will also appear in the game for the first time. These combat units will also be created from real data. Most of the data is the same as the first generation. Some abilities have been changed and some have added abilities. They can increase experience and level through combat. The game adds a resource collection system, which can use resources to improve the capabilities of the troops. "Blitz 2" uses a full 3D graphics engine. Buildings, scenes, and combat unit patterns are designed as 3D models. Weather changes will affect the actions of the army. Together, they construct a real battlefield. This engine brings not only visual changes, but more importantly, the computer AI has been further improved. The enemy will find the weaknesses of your queue, clear the minefields, and command the air force intelligently. You will face more difficulties in the game. challenges. In the multiplayer online mode, players can play a newly added multiplayer mode through the server and use the player level system.
Playing as a powerful nation in World War II, the land, sea and air forces all go to war. There are more than 60 combat missions and 250 types of weapons. Air force aircraft can be manually controlled, giving players a sense of authority in commanding the three armies. The brand-new "Reinforcement System" tests the ability to dispatch troops and generals. With the "Reinforcement System", reinforcements can be called for assistance at any time in the game. A newly added branch mission system allows you to earn experience points and obtain various reinforcements to improve your combat effectiveness when conquering regular missions. The hierarchy is clear, the higher the official rank, the more subordinates, and the more sophisticated the tactics. A promotion system is set up for you who work hard, starting with the rank of "lieutenant"; the higher the experience value of subordinate officers, the higher the status of the commander. As the military rank increases, new "tactical skills" will be added, such as "auto navigation" and "spy"; troops without assigned commanders cannot use tactics and will always have primary combat capabilities.
it works
it works
it works