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The Three Kingdoms of China

The official version of the Three Kingdoms of China

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  • Software licensing: free software
  • Software size: 66.57MB
  • Software rating:
  • Software type: Domestic software
  • Update time: 2017-04-07
  • Application platform: Winxp/vista/win7/2000/2003
  • Software language: Simplified Chinese
  • Version: Official version

Software introduction Related topics FAQ Download address

Basic introduction
Logo of the first paragraph of the Three Kingdoms of China
The Three Kingdoms of China is a free and open source stand-alone strategy game developed by Chinese people. The game does not have any commercial nature. We only hope to create a Three Kingdoms dream of our own for the majority of Three Kingdoms fans. Therefore, the development of the game can only rely on the publicity of the enthusiastic players! At the same time, I hope everyone can support domestic production and promote Chinese culture! The Three Kingdoms of China - the Chinese Three Kingdoms! The Three Kingdoms of China - our Three Kingdoms!
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1. Game mode

1. Scenario: This game uses a large map mode, and all game content is played on the same map. The current big map script is based on the war between the heroes in 194, and the national map and topography are made according to the actual terrain as much as possible. There are currently two mini-map scenarios, the Battle of Hulao Pass against Dong Zhuo and the Battle between Sun and Liu Alliance against Cao Chibi. The game contains map smoke screens, and players need to conduct reconnaissance and other commands to obtain relevant intelligence.

2. Combat mode: This game adopts a semi-real-time mode based on the turn system. In a certain round (that is, on a certain day), each unit sets the action plan for this round, and then as the game progresses, each unit performs the actions of this round in random order. During the battle, each unit will be able to use different tactics and strategies, trigger various states, and may also lead to duels or debates. In addition, the troop event system allows players to conveniently design (using the script editor) various special events (such as the Three Heroes' Battle with Lu Bu and the Burning of Red Cliff), increasing the fun of the game.

3. Internal affairs mode: In addition to sending generals to perform various tasks, players can also build various facilities in the city to improve the functions of the city.

4. Control method: Players mainly use the mouse to operate the game and execute various commands. Commands directly related to numbers can also use keyboard shortcuts, such as entering numbers and the number of running days (the 10 keys above the keyboard, 1---0, represent running 1 to 10 days respectively, while F1, F2, and F3 respectively represent running a Month, two months and three months. The space bar can control the start or pause of the animation. During the battle, press the left mouse button to speed up the animation.

5. Help: All left-click menu operations in this game include a help interface. It is best for new players not to miss any of them, which will help them get started and understand the game faster.

2. Graphics system

The graphics of this game are still rudimentary so far, and I hope it can be improved in the future.

3. Arms system

The military units in this game are divided into five categories: infantry, crossbowmen, cavalry, navy, and equipment. Players can choose a unit to create a new formation, replenish and train the formation, and then lead it into battle under the leadership of a general.

In addition to the basic arms, there are also many special arms in the game, such as Qingzhou soldiers, Danyang soldiers, trapped camp, tiger and leopard cavalry, white-eared soldiers, white horse Yi Cong, Wudang flying army, etc., with different characteristics. Some special units are additional units for a certain force, while other units can only be added to specific cities.

4. Character system

1. Character’s abilities:

Regarding the setting of character abilities, my consistent goal is to maintain the strong ones in the novel as much as possible, and modify the weak ones in the novel based on official historical performance.

The main attributes of characters include:

·Wuwei: valor, command, resourcefulness, politics, charm. The data is mainly extracted from Romance of the Three Kingdoms 11, and individual characters have been adjusted. Changes as experience grows.

·Bravery and calmness: reflect the character's personality, and their influence is mainly reflected in combat.

·Character: The current character is divided into six types, which affect various behaviors of the character, mainly affecting the judgment of starting duels and debates, and the resourcefulness of the troops and other data. For example, Zhang Fei's resourcefulness is 30, but his "reckless" character's resourcefulness compliance rate is only 50%. If Zhang Fei brings a lieutenant with a resourcefulness of 90 to the captain's army, the resourcefulness of the entire army will be only 60.

·Skills: Skills affect all aspects of the game and determine the function of each character. Can learn.

·Title: The title is the overall evaluation of the character. It is divided into personal title and combat title. The two complement each other and reflect the characteristics of a character. Can learn.

Profiles of the various parties:

Cao Wei:

In the previous Three Kingdoms games, Cao Cao always had an advantage in quantity and quality of talents, but his character characteristics were often lacking. For example, for the Five Tiger Generals named Cao Cao, I arranged different personal titles based on the different evaluations of them in the Three Kingdoms. Yu Jin was resolute, Zhang He was clever, Yue Jin was bold, Xu Huang was frugal and prudent, Zhang Liao's personality has not been recorded in detail, so he is temporarily classified as both brave and strategic.

Among the generals of the Xiahou clan, the strongest ones are Cao Ren, who is brave as ghosts and gods, and Xiahou Yuan, who is lightning-fast (not recorded, just reflects his characteristics). In addition, due to the existence of the Tiger and Leopard Cavalry, Cao Chun's importance has also been greatly enhanced.

In terms of intelligence, Cao Cao, who has the most intelligent people in the world, has a lot of talents under his command. Xun Yu, Xun You, Guo Jia, Cheng Yu, plus Jia Xu and Sima Yi in the later period, all of them are important figures who can influence the situation of the war.

Sun Wu:

Since "Little Overlord" is very suitable for Sun Ce's battle title, I left the evaluation of Sun Ce in the Chronicles of the Three Kingdoms as "the fiercest and most powerful person in the world" to Gan Xingba who did not have a clear evaluation. These two have also become the top military commanders in the party.

The most distinctive feature of the Sun family is that it has many Confucian generals who are both civil and military, including Zhou Yu, Lu Su, Lu Meng, Lu Xun, Cheng Pu, etc. Big and small Qiao are also indispensable beautiful scenery.

Shu Han:

The five tiger generals have distinctive characteristics, and each of them is naturally powerful in this work. For example, Zhao Yun's personal title is "One Body Is Courageous" (no confusion), which maintains Zilong's consistent cool style.

Zhuge Liang and Pang Tong will appear in 200.

Yuan Shao:

The most powerful force in this script, the hero Yuan Shao, has the ability to eliminate all resistance forces as long as he can move step by step.

Under his command are the brave general Yan Liang, the powerful general Wen Chou, and the famous general Zhang He, as well as Qu Yi, the commander of the first to die. With the help of economic and demographic advantages, they will become an extremely terrifying force.

Ju Shou, Tian Feng, Feng Ji, Shen Pei and other advisers will also do their best.

Yuan Shu:

In this game, players will be able to see that Yuan Shu dared to proclaim himself emperor not only because of his arrogance, but also because of his strength. If enough high-quality generals can be recruited, it is also possible to unify the Central Plains.

Lu Bu:

The powerful flying general Lu Bu, the leader of the trapped camp Gao Shun, the powerful weapon of the country Zhang Liao, the charming Diao Chan, and the resourceful Chen Gong. If Cao Cao had not determined to eliminate them, I believe they would have had better prospects.

other:

Liu Biao, Liu Zhang, Li Jue, Ma Teng, etc. each dominate their own side and have many outstanding talents.

It is worth mentioning that the titles of certain characters have regional effects, commonly known as so-and-so halo. The reason for this is to affirm their ability to lead an independent legion in combat. Ordinary troops can exert greater strength when united around them.

There are very few generals with area effects, only Zhang Liao, Guan Yu, Zhou Yu and a few others. In addition, monarchs such as Er Yuan, Cao Cao, Liu Bei, etc. also have different types of area effects, but these are only effective when they are monarchs. The exception is Liu Bei, whose halo effect is effective as long as he is the captain of the army. The purpose is to show why Liu Bei is always treated with courtesy when he is under the control of others.

2. Character management:

The character management system in this game is very basic for now. Players can recruit opposition figures or persuade generals from other forces who are less loyal. Captured generals need to spend money to redeem them. Tip: The higher the attack power of the unit, the easier it is to capture the enemy general. When a certain force is eliminated, all its characters will become opposition characters in the city where they are located. This is also the best time to recruit them.

It should be noted that characters in the game will not die in battle for the time being, but will only die naturally. Characters who do not have an exact age of death will have a chance of dying after the age of 80. For people like Yuan Shao who died in depression due to defeat, I modified the way they died. In the previous Three Kingdoms games, Yuan Shao's army was in a good development situation but Yuan Shao died suddenly. On the contrary, if Yuan Shao was forced to If he is on the verge of death, he will have a chance of dying of illness.

In the game, each character has an attribute that is considered for official compatibility. This attribute determines the character's official tendency when he is in the wild. Characters with close compatibility will actively move to the capital of the target force; those who are very picky about the compatibility of the force will be moved to the capital of the target force. If it exists, it will not be recruited by other forces.

5. Military region system

Players can divide all buildings under their control into different military zones and assign them in different modes. In a large map script, if the player wants to operate everything, it will be very complicated, so it is best to leave the task to the AI ​​to run automatically; and the player can also control the assigned buildings or troops at any time.

6. Grain channel system

In order to reflect the importance of food and grass, players need to design and clear food channels themselves in this game to ensure the supply of food and grass to the troops. Once an army runs out of food, its combat effectiveness will quickly weaken.

Seven, skill system

Players can spend skill points earned in internal affairs, strategy, or combat to upgrade their faction's various skills. In this game, it is not only the force skills that need to spend skill points, but also the construction of facilities and the recruitment of soldiers.

8. Key cities

There are many buildings in the game, but there are also key points to follow. The state seat in each state can increase the income of friendly forces in the state (and reduce the income of the enemy); the core city in each region can increase the combat effectiveness of friendly troops in the region (and reduce the combat effectiveness of enemy troops); Strategy Strongholds are easy to defend but difficult to attack, and affect the dominance of surrounding cities.

9. Diplomatic relations

The various diplomatic functions in this game are not yet complete. Various unfriendly actions, such as destroying cities, persuading characters, and occupying surrounding buildings will reduce the relationship value between forces. There are currently few ways to improve diplomatic relations. Only hostile forces that actively release prisoners or attack a certain force can improve diplomacy. relation. When at war with a certain force, the diplomatic relations with other forces will also change accordingly.

The lower the relationship value, the worse the relationship. If the relationship value is greater than or equal to 0, it is a neutral force. If the relationship value is greater than or equal to 300, it is a friendly force. When a monarch dies, if there is no suitable successor, the power will be entrusted to the friendly force with the best relationship. For example, in the current separatism scenario, Liu Bei will soon take over Tao Qian's Xuzhou. If the player wants to choose Liu Bei but does not want to take over Xuzhou, they can choose to turn off the natural death option of the character or break off relations with Tao Qianjun at the beginning of the game.

10. Strategy

Strategies in this game include intelligence, espionage, sabotage, incitement, rumors, search, clearing the field, etc.

What is more distinctive is the spy strategy. Players can send spies to lurk in the enemy's city. When the enemy makes any changes, the spies will report their movements.

Clearing the field is used to search for all the food and grass near the city, so that the enemy troops who are short of food and grass will return without success.

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The Three Kingdoms of China

The official version of the Three Kingdoms of China

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