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English name: DungeonKeeperPack
Game type: Strategy chess (SLG) game
Game production: Bullfrog Productions
Game publisher: ElectronicArts
Game platform: PC
Release time: 1997~1999
Dungeon Keeper game introduction
The Chinese version of "Dungeon Keeper" is a classic strategy game produced by Bullfrog Productions. The second generation basically maintains the original creative ideas of "Dungeon Keeper". The story takes place in a world of knights, monsters, and magic. Players will play the role of a vicious dungeon guardian, run their own dungeon, resist the attacks of human heroes in the sunny world, or destroy the territories of other dungeon guardians. Relying on the tyranny of power to make yourself strong.
Playing the evil villain has always been one of the selling points of this game. The pursuit of alternative BULLFROG has satisfied the evil side of countless players' personalities and is highly talked about by players. However, in "Dungeon Keeper", the development of the storyline is not reflected in the progress of the game. The tasks of each level are similar to the end, which is nothing more than desperate mining, excavation, upgrading, and fighting. Although BULLFROG later A mission version of "Deep into the Dungeon" was released, but the overall playability of the game has not been greatly improved.
Bullfrog changed its ways this time. It not only set up single-player missions with up to 50 levels, but more importantly made the player's mission more complicated: the most powerful monster in the dungeon, the hornedreaper, got 20 pieces. After the teleportation gem enhances your mana, you can open a time portal to the sunny world. You can enter the sun-drenched world through this door. The player's task is to find these 20 gems one by one to complete the plan to invade the human world. At the same time, human heroes will try their best to prevent you from entering the human world. Therefore, the process of the game is more tortuous and the plot develops in a precise way. For those who like to follow the storyline I'm afraid it's more attractive to players, right?
it works
it works
it works