My NBA2K17 Game Features
Use live NBA game data to pick and win mini-games
purchase console items from the expanded Made Player Shop
Watch 2KTV on your device at any time
Game modes such as Quick Match, Season Championship and Street Ball Challenge
My NBA2K17 game operation
When holding the ball: Top: Alley-oop, Bottom: Substitution, Left: Pass and protect the ball, Right: Pass and shoot
Without holding the ball: Top: Attack the basket, Bottom: Substitution, Left: Protect the ball, Right: Open singles
My NBA2K17 gameplay
Since I played MT in 2k15, based on my impression of that time, I feel that it shouldn’t be particularly difficult. The first few games were all about cutting melons and vegetables, making all kinds of mindless steals, with an average of 75 points per game, and then 1000+MT. After playing a few games, I found that the difficulty increased. The most direct Now the spectators can hardly catch the ball, and then the TV starts to become accurate, and the fast-break computer returns to defense too quickly. From the original 1000+ to now at least about 850 in one game (I only played half of it. Recently, I play a game to watch the auction house, and when the time is about the same, I switch out to watch TV series)
Experience
When I was 15, I saw a friend posting a post-up technique, where the defender goes inside and then moves his back. It can still be used in the 17 generation. One attack can probably get 4 (assist) + 5 (post-post score) + 2 (goal) + 5 (post-post score) = 16mt. You read that right. I don’t know if everyone is like this or it’s just a bug of mine. You can get two bonuses for each post-up. If there is a master who knows how to answer it, I will give you an answer. The ground's offense is not tactical, and I feel like I can't play it (probably a loser). I usually call, pick and roll and then cut inside, or split the ball for 3 points when the computer is on defense. Everyone knows about fast breaks, which is almost useless, because I use designated passes, which may be better. Now I plan to try to see if I can fast break and then score with my back, so that I can get the original 16mt + 4 (fast break points) 20mt at a time. There are also three-pointers to advise everyone not to force the shot, the open space is still very accurate.
Defense
Talking about defense, there is one thing that everyone should keep in mind, don’t be cheap, don’t be cheap, don’t be cheap, don’t be cheap when stealing, don’t be cheap about doubles, the IQ of computers is very strong in this generation, and don’t use realistic performance to measure whether a player has three-pointers, there are so many friends who have been shot and cried by Rubio and Tony Allen. When defending, I personally think that computers should be used to defend the perimeter, I mean one-on-one. Then remember, if the opponent's PG starts to control the ball and run tactics from outside the three-point line, you must manually switch to SG and SF and run with them, otherwise you will cry. If the opponent runs out of tactics, almost all shots will go in. In addition, I still haven't found a good way to defend the inside. The opponent will make various moves, and then defend against the face and still score, or it will be a foul, and you can only follow the defense. Welcome to add
Lineup
away from the store, I feel sad when I think about it, I used up all the money. . . It's the entry-level one that's the weakest, too, young. I bought the collection and gave it to Kobe, Jordan, and a brother behind him. I didn't use it. I could only look at it. For the initial lineup, I recommend Noel. I looked at the following ability distribution. The offense is average, the defense is good, the rebounds are good, and the blocks are good. The key is that the speed is still around 75, and the steals are also around 75. I remember reading a post before and forgot about the details. Maybe I analyzed it. I think the importance of speed in the paint is very reasonable. Covering up defense and rushing for rebounds are all crucial. To be honest, I don’t remember my silver lineup. I was honest, I paid for it myself, and then opened a few packs, and a lot of people came out. , my current lineup is Rondo + Harden (drawn) + No. 1 + Holly (sent) + DeAndre Jordan, and the substitutes are, Wall + Richardson (sent) + Durant + Towns + Wilkins (drawn on Thursday)
Matching of lineup
Let’s talk about the lineup. Because of my personal preference and playing experience, after I grab the rebound, I will first give it to the PG and then the PG will launch a fast break. Therefore, my requirements for the PG are defense, passing, speed, and I don’t care about three-pointers at all, so I chose Rond. o, I don’t know if you have seen it carefully. Rondo’s offense of 80 + defense of 86 = 166 is the highest among all gold cards and is even as good as many green cards. It perfectly meets my requirements. Then I selected Harden because of his fast break and shooting, although his defense is really good. . . But there is nothing to say about the offense. The first brother is to make the lineup more balanced. 80 fixed-point three-pointers are also possible. Needless to say about defense, Holly is really easy to use. It seems to be a purple catch-and-shoot (badge, I will talk about it later). And what if there is a baseline expert in the bottom corner? I forgot what it is called. When it is on the line, the right half is a red hot zone, with almost no blind spots. The center position Let me say a few more words. I chose Jordan mainly for defense and dunking. The three items in the interior (interior defense, rebounding, and body) are almost A-level. On the offensive end, after the pick-and-roll, he goes down and dunks very sharply. If he moves quickly, he can pass the ball to the inside after the pick-and-roll and dunk directly without putting the ball down (that is, without putting down his arms). As for the substitute, Wall also took a fancy to the same ability as Rondo, and then Richardson was given as a gift, with a three-point ability of about 95 (open, interfered, dribbling) and the defense is okay. I am actually very confused about Durant, because I personally am not particularly good at averaging about 11 minutes per game. I can only score less than 6 points. I plan to change it later. (I will talk about it later). Towns is really easy to use. I don’t know why it is so easy to use. Anyone who uses him knows. I use him as a power forward. He is an accurate three-pointer from the bottom corner. He has inside, mid-range shooting and three-pointers. He has rebounds and blocks. He is versatile. Wilkins was picked by me. It seems to be this name. A red card. And the rebounds are very useful. He is also good at blocking shots and can attack with his back.
badge
Next, let’s talk about badges. Let’s talk about sneakers first. I haven’t really studied this or used it, so it’s hard to say. I personally think badges are very, very important. I will mention a few useful ones. Outside attack: mid-range, long-range, shooting. Cheng Wuxian, catch the ball and shoot; those who initiate the offense: fast break initiator, alley-oop passer, ten cents, a must for point guards, who knows who uses it (key point); perimeter defense: there is one whose ability has been reduced by how much, I forgot his name, ahhhhhhh, outside Line blocker? This is super important, as well as stealing the ball. In particular, there is one to dodge screens and pick-and-rolls, which is also very useful; inside defense: There is an inside blocker, which is also very useful to reduce the opponent's inside ability. Tenacious rebounders and screen masters are good. The gold player card can have three slots to prepare badges, four green, 7 sapphires, and 7 rubies. You use one, two are silver, and three are gold, so everyone must choose them.
The above is a detailed introduction to the gameplay. I hope the team will be useful to the players.
Installation steps
Special note: The installation package provided by Huajun Software Park contains the Android emulator and software APK files. For the computer version, you need to install the emulator first and then install the APK file.
1. First download the installation package from Huajun Software Park. The software package contains an Android emulator exe installation program and an APK file and unzip it. First click on the exe program to install the lightning simulator.
2. Double-click "Lightning simulator.exe" file to enter the installation interface. Users can click "Quick Installation" to select the system's default installation address for installation, or click "Custom Installation" to choose the installation path. Custom installation is recommended here.
3. WaitingLightning simulatorAfter the installation is complete, click "Try Now" to open the emulator.
4. Enter the main interface of the lightning simulator and clickRight column APK iconSelect the "Local APK Install" button.
5. In the pop-up window, click on the decompressed APK file, and then click to open.
6. After that, the software will enter the installation process. You need to wait for a moment. After the software installation is completed, it will appear in my software list. Click the icon and double-click to open it.
My NBA2K17 update log
1: Brand new interface, refreshing, simple and efficient
2: Performance is getting better and better
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