- Green versionView
- Green versionView
- Green versionView
King of Fighters Wing 1.9 Invincible Edition game introduction
After nearly half a year of hard work, King of Fighters Wing 1.9 has brought more new surprises to players! In King of Fighters Wing 1.9 we have brought the long-awaited new character --- Lukar! This time version 1.9 has more updates than before, especially effects and system optimizations! In addition, we have also added new features to the game, such as a reset function that can be used when encountering serious bugs, background music settings, As well as a blood volume tester for players to refer to the attack power of moves.
Game Features of King of Fighters Wing 1.9 Invincible Edition
Classic game content
Cartoon style graphics
Interesting battle process
Simple control gameplay
King of Fighters Wing 1.9 Invincible Edition Operation Instructions
Click [OK] → then click [start] → then select any mode and press Enter → then select the character and press the J key → then select the key mode through the A or D key to start the game.
P1: WASD movement U light punch I light leg O explosive gas J heavy punch K heavy leg L dodge;
P2: ↑↓←→Move 4 light punches, 5 light kicks, 6 explosive energy, 1 heavy punch, 2 heavy kicks, 3 dodge
Game Features of King of Fighters Wing1.9 Invincible Edition
【Character update】
1) New characters--Boss, Lukar
2) The lighting effects of most characters are gorgeous (if there are any configuration problems, please reduce the game window to play, if it still doesn’t work, please go to the game)
3) Bugs of some characters have been fixed
4) Added a wall-bounce effect. Under certain moves, when the opponent is attacked, a wall-bounce effect will appear. The player will be hit to the side of the board and then easily bounced into the air in the opposite direction.
5) Move button: In the standard mode, many moves have been divided into heavy and heavy ones. Kusanagi Kyo, Iori's Shoryu, and Terry's Shoryu have been divided into heavy and heavy ones. You can try to press forward + light punch. Use Light Shenglong. Kula's diamond aura is also divided into lighter and heavier ones. The lighter one is the previous diamond aura, while the heavier diamond aura will take a longer time to develop. The rest of the severity is left to the players to discover by themselves.
6) K’s air trigger can now only be used in the air. The buttons are: air, lower front + leg (can be divided into heavy and heavy)
7) Ignis’s AI (artificial intelligence) has been corrected.
【System update】
1) Add a blood volume tester to the practice mode (for its function and usage, please click "Instructions" in the lower corner during the fight screen)
2) Add reset and background music settings to each mode (for usage instructions, please click "Help" in the lower corner during the fight screen)
3) Boss has been encrypted (there are two decryption methods, please see the "About" screen of the game)
4) The game process is as follows:
a) The computer randomly selects 5 characters to fight against the player
b) After 5 characters, if the player chooses a character other than Yagami, there will be half a chance that Rampant Yagami will come out to challenge the player
c) If the character chosen by the player is K' or Kula, the subsequent boss will definitely be Ignis. Otherwise, the computer will have half a chance to be Ignis and half a chance to be Lukar.
d) 最终Boss---大蛇会出来挑战大家, 表里模式出现的机率各占一半。
5) Join Service. If the player continues the game after Game Over, the Service screen will appear. Players have 4 choices:
A. The opponent’s blood volume is reduced by one.
B. The energy consumption of activating super-kill or latent skills is halved.
C. The opponent’s difficulty decreases by one level
D. Not used
The effect of Service (except C) will only last for one battle (battle against one character)
If you choose D, the game points will only be halved. If you choose anything else, the game points will be reset to 0 and recalculated.
A: This option will not take effect when the blood is originally set to 1
B: When activating super-kill or potential skills, corresponding energy will be consumed. This option will halve the amount of super-kill or potential consumption when you have 1 or more Qi or explosive gas.
6) In force mode, the attack power can be increased by 15%, and in defense mode, the attack power can be reduced by 20%.
7) Add a fast-forward function. Players can press any key on the keyboard during the opening to skip the character's opening or victory actions.
8) Since some players reported that there was not enough time to prepare for the practice mode and the AI battle, the practice mode has been added to the opening. Friends who do not want to wait for the opening can use the fast forward function to skip it.
9) The current number of games (the number of characters played) is displayed below the time display.
10) The blocking effect increases the sudden amplification effect.
King of Fighters Wing1.9 Invincible Version Update Log
1. Fixed BUG, the new version has a better experience
2. Some pages have been changed
Huajun editor recommends:
The King of Fighters Wing 1.9 Invincible Edition software occupies small memory, has stable performance, is free of any bundles, is green and safe, and is truly a conscientious software! This site also has"Plants vs. Zombies: Garden Warfare",Mount & Blade Fire & Sword,Dr. Mary mini game,Forest Ice and Fire Man 2 Invincible Edition,Pokemon Green Uranium, available for you to download!

















Useful
Useful
Useful