How to match the Infinite Sword Master runes in the League of Legends mobile game - Infinite Sword Master rune recommendations

Time: 2021-12-02Source: Game guideAuthor: tjxz

Many people don’t know how to match the runes of the League of Legends mobile game The Ultimate Sword Master? The article brought to you today is the recommended runes for the League of Legends mobile game The Ultimate Sword Master. If you still don’t know, come and learn with the editor. .


Domination System

Cluster Blade: Gives the Juggernaut an explosive attack speed increase after the attack hits, assisting the Juggernaut to cause more damage in a short gank time.

Sudden Impact: After using the Q skill to enter the unselectable state, the Juggernaut will be given additional double-penetration attributes, helping the Juggernaut to strike more effectively against tank heroes.

Eyeball Collector: Gives the Juggernaut an additional attack boost after participating in a kill, helping the Juggernaut to snowball advantage more easily.

​​​Critical strike: Increase the output value of the Juggernaut against heroes with residual blood, and assist the Juggernaut to complete battlefield harvesting more conveniently.

Precision system

Triumph: After participating in a kill, the Juggernaut will be given a healing effect and extra gold coins to help the Juggernaut control his health.

​​Legendary Joy: Increase the Juggernaut’s attack speed and assist the Juggernaut to further enhance his output capabilities.

Attribute fragments: 1 attack speed + 1 adaptive power + 1 defense value.

Skill introduction

Passive: double strike

​​​​​Four consecutive normal attacks, the fourth attack will double-strike the target to cause physical damage of 150% of the attack power.

​ ​ 1st skill: Alpha Strike

Becomes unselectable, quickly shuttles across the battlefield and causes (25/70/115/160+100% attack power) physical damage to 4 enemies. Each normal attack will reduce the cooldown of this skill by 1 second.

This skill can critically hit and cause (90/125/160/195) additional damage to monsters and minions.

​ ​ Cooling time: 17/16/15/14 seconds. Mana cost: 55/60/65/70.

Second skill: Meditation

                                                                                                                                                   To obtain (55% / 60% / 65% / 70%) damage reduction, and recover ( 40 / 60 / 80 / 100 + 25% spell power) health value for itself every second. The lower the health value, the better the recovery effect, and the maximum health value can be restored to 100%.

Cooling time: 25 seconds. Mana cost: 50.

Three skills: Wuji Kendo

Passive: When this skill is not on cooldown, it can increase the attack power by (10% attack power).

Active: Normal attacks deal (22/34/46/58 + 25% additional attack power) true damage, lasting 5 seconds.

​ ​ Cooling time: 17/16/15/14 seconds. Mana cost: None.

 Ultimate move: Plateau bloodline

Passive: When defeating or assisting, the cooldown time of one's own basic skills will be reduced by 70%.

Active: Increases own (35%/45%/55%) movement speed and (30%/50%/70%) attack speed, and is immune to all movement speed reduction effects for 7 seconds. Achieving defeat or assist will extend the duration of this skill effect by 7 seconds.

Cooling time: 80/70/60 seconds. Mana cost: 100.

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