How to match the skills in the Ghost Walker game? There may be many friends who are not very clear yet, so today I will share with you the skills matching guide in the Ghost Walker game, hoping to help you.
During the process of Ghost Walker, we will obtain a total of four skills: Flash, Storm, Surge, and Overlord. Their acquisition order is different, and their applicable conditions are also different. Proper use of skills can reduce the difficulty of the game.
1. flash
Flash is a very practical skill and it is also the skill I use most.
Flash can be turned on and automatically lock on the enemies in front (framed by a red frame). Press the slash button again to rush into the area and kill the enemies in the area.
Basic flash operation: (Same as described in the game)
1. The flash area is not a straight line, but a small area. Aiming at the middle of the crowd can maximize profits.
2. Flash has a range, so stand in line with the enemy as much as possible to maximize benefits.
3. When flashing, you need to judge the possible displacement of the enemy, and then activate the slowing effect of flashing when the time is right.
4. The flashing process ignores all bullets and light waves.
Next is the advanced operation that flashes:
1. Flash has displacement. This can be used to achieve ultra-long-distance killing and displacement based on various previous super jumps. (Most of these people are more difficult to deal with, so it is recommended to kill them first)
2. Flash can ignore all enemy defenses, so it can directly kill some enemies that are difficult to deal with, such as frontal kills of shield soldiers and some enemies protected by protective barriers.
3. You can move during the flash slowdown, including sprinting. You can use this to achieve a flash kill at the extreme distance by sprinting after turning on flash when the flash lock distance is not enough. Or use sprint to adjust the position to achieve the effect of multiple kills at once.
Another note: The flash does not teleport directly to the aiming area, but rushes behind the area at a high speed, so it has a lot of inertia. If it is not controlled well, it is likely to flash directly and then fly out of the terrain, so this type of flash is recommended. Then stimulate the senses in the air to enhance and brake in time to avoid accidents.
2. Storm
Storm is probably the strongest skill in this game. I had never bothered to use it before, but then I brought the mod and used it. It’s so delicious.
Storm is simple, a blast of wind comes out of your hand.
Storm basic operations:
1. The storm can cause AOE attacks with a large range, and enemies blown will be killed.
2. The storm can bounce bullets, with no limit on the number (this has a range, not all bullets on the path will bounce, and the bounce will not be triggered after leaving the scope of the storm)
Storm advanced operation (no module):
1. Storm ignores any defense. Like flash, it can be used to clean up shield soldiers and some enemies protected by barriers.
2. Storms can bounce back laser waves (that's the robot).
3. Surge (Sword Qi)
Sword Qi is a relatively less practical skill, because on the one hand it is not as stable as flash and requires aiming (not self-locking); on the other hand, its module coordination is not as practical and cool as storm, and it is only used in other Some special battle points will be more suitable.
Since there are so few items, I won’t break them down.
Surge, like Flash, will slow down for a while. During this period, after locking and pressing the attack, the sword energy can be released. Of course, it can also be released in the air. (This lock requires you to aim by yourself. It is more difficult than flashing and is more suitable for FPS players. Of course, you can also use sprinting to change the position and distance during the slowdown period, just like flashing.
4. Tyrant (tool man)
Overlord is a very special skill, and if used properly in some places, it will have unexpected effects.
To put it simply, Overlord is to invade an enemy and make him temporarily (will change back in time!) a friend, thereby helping you kill the enemy.
Basic skills of the Overlord:
The target selection of the Tyrant must be reasonable. I personally recommend giving the Tyrant to the Shield Soldier and the Machine Gun Brother. One of the two has better defense and can slowly kill the enemy. The other has more bullets and can kill nearby enemies at once. of multiple enemies.
Overlord advanced skills:
If the Overlord's target returns to normal (time is up) and you are behind it, you can directly end the life of its tool man (very effective for the shield soldier, not only can you stand behind the shield to dodge bullets, but also time Take it away with a knife after it's over).
The above is the ghost walker skill matching guide shared by the editor. Friends who are interested should come and take a look.