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Hollow Knight: Silk Song

Hollow Knight: Silk Song

  • Size: 15360M
  • Language: Simplified Chinese
  • Category: action shooting
  • System: Win All

Hollow Knight: Silk Song not only continues the dark fairy tale aesthetics and exquisite level design of the original work, but also redefines the combat possibilities of the Metroidvania type through the innovation of the silk mechanics system. As the orthodox sequel to the independent game benchmark Hollow Knight, Hollow Knight: Silk Song brings players into the new mysterious kingdom "Pharloom". This game was originally planned as DLC content for the previous game, but due to the ever-expanding creative ambitions during the development process, it eventually grew into a complete sequel comparable in size to the original game. Players will take on the role of Hornet, Hornet, Hor's own princess guardian. After being captured, she embarks on a fateful pilgrimage to the top of the kingdom, not only to uncover the ancient secrets of her own origins, but also to unravel the mystery behind this country ruled by silk and song.

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After six years of polishing (starting from the conception of the sequel after the release of the original game in 2017), Team Cherry's three-person core team finally launched this work to players. The game will be available on PC, PlayStation 4/5, Xbox Series X|S, Nintendo Switch and Switch 2 platforms on September 4, 2025, and will be added to the Xbox Game Pass subscription service on the first day. As of the launch, cumulative pre-orders and series sales have exceeded 15 million copies, confirming players' enduring enthusiasm for this insect world.

Hollow Knight: Silk SongGame Features: The Deadly Dance of Silk and Needle

Revolutionary combat system

Compared with the previous game, the Wasp's fighting style has achieved a subversive evolution. She uses needles and silk as weapons to form a faster-paced "Fatal Elegance" combat system - the combination of aerial sprinting, wall climbing and silk thread suspension turns the battlefield into a three-dimensional stage, and the newly introduced "Silk Binding" mechanism deeply binds healing to the rhythm of the attack: consuming all silk resources can instantly restore 3 health points, but being hit midway will cause the resources to be wasted. This high-risk, high-reward design has completely changed the combat logic of the traditional Metroidvania.

Trial feedback shows that the designs of ordinary enemies also have hidden mysteries. For example, "Blockworms" will bounce attacks from below, while "Shield Beetles" require precise timing to breach defenses. Each enemy is like a tactical puzzle that needs to be solved. The BOSS battle takes this design philosophy to the extreme. Like the "Queen Wasp"'s dive attack and summoning mechanism, players are required to avoid barrage while grasping the fleeting counterattack window.

Hollow Knight: Silk Song PC version

tapestry of world building

The kingdom of Pharloom presents an ecological diversity that far exceeds Hall's own: from the fluorescent vines of the coral forest to the mechanical structures of the gilded city, from the eerie atmosphere of the misty swamp to the shining mountaintop fortress, each area has a unique biome and visual theme. The development team revealed that "Greymoor" alone is larger than the original's classic zones combined, and is filled with towers occupied by ghosts, rapidly reproducing dust cockroach nests, and abandoned pens that hide key plot points.

There are more than 150 new enemies and BOSSs added to this game, each of which continues the series' iconic creature design aesthetic - perfectly integrating insect characteristics with weapons and the environment. The soundtrack composed by Christopher Larkin returns to inject a soulful listening experience into this world with melancholic melodies, symphonic strings and passionate boss themes.

Hollow Knight: Silk Song PC version

Hollow Knight: Silk SongGame Advantage: The Industrial Benchmark of Independent Games

Unique production concept

Although the development cycle lasted seven years, Team Cherry emphasized that the entire process never experienced substantial stagnation, but was a natural process of nurturing ideas by a small team. This creative freedom has led to many unique designs: the developers admit that almost all sketch concepts were eventually transformed into game content, from new towns to complex quest systems, demonstrating a rare creative purity in independent games.

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A double breakthrough in technology and art

The game has achieved significant evolution while retaining the hand-drawn 2D aesthetic of the previous game: the enhanced contrast between foreground and background makes the scene more layered, dynamic lighting and shadows make the fluorescence of the coral forest ripple with the movement of the character, and a smoother animation frame rate (some platforms support 120fps) makes every needle swing of Wasp as smooth as silk. This kind of visual upgrade is not a simple image quality improvement, but is deeply integrated with the gameplay - for example, changes in environmental brightness in the moss grotto area will directly affect enemy behavior patterns.

Hollow Knight: Silk Song PC version download and installation

Perfect balance of volume and detail

Although it is an independent team work, "Silk Song" has achieved AAA-level content density: more than 10 large biomes in explorable areas, each containing unique environmental puzzles, hidden shortcuts and side quests. The production team has specially optimized the controversial map navigation experience of the previous game. Through more recognizable landmark design and instant response perspective switching, the probability of getting lost is reduced while retaining the sense of surprise in exploration.

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Hollow Knight: Silk SongGameplay: Dynamic Loops of Silk Mechanics

core combat loop

The Wasp's combat is built around a new cycle of "silk resources": attacking enemies accumulates silk, which is consumed to perform healing (binding), special attacks, or environmental interactions. Unlike the original Knight's "Soul Focus", the Wasp's "Bind" heal can be performed in the air and extremely fast, but must consume all accumulated silk resources. This "all or nothing" design forces players to make a strategic choice between offense and survival.

The basic moveset includes sprinting, wall grabbing, and the newly added "dive attack," which can be used to land quickly or breach specific enemy defenses. The "sprint ability" makes traversal in later areas more efficient, which not only shortens the backtracking time, but also provides space for route optimization for speed pass players.

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Exploration and growth system

The game continues the series' iconic "ability unlock-driven exploration" design: players need to obtain new abilities (such as silk swings, explosive coal throws, etc.) by defeating BOSS or exploring hidden areas to unlock new areas. The new crafting system allows players to turn collected materials into traps, tools and power-ups, providing diverse strategic options for combat and exploration.

Character growth is achieved through the "talisman system". Although the specific effects have not yet been fully announced, the trial footage shows that some talismans can enhance the silk recovery speed or provide attack bonuses. Players need to flexibly match them according to their own style and current challenges.

Endgame Challenges and Modes

The "Silk Soul Mode" unlocked after clearing the main storyline will provide new challenges for hardcore players. This mode not only increases the difficulty of enemies, but also adjusts the rate of resource acquisition, completely changing the balance of the game. The "Rare Beast Hunting" and "Ancient Mysteries" side missions scattered around the world provide dozens of hours of additional content for players who like to explore.

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Hollow Knight: Silk SongGame Guide: The Wasp's Survival Manual

Initial Adaptation Guide

Operation priority: Give priority to mastering the "dive attack + wall rebound" combo skill, which is the basis for quickly traversing complex terrain. Practice the timing of connecting healing (binding) during sprints. In the early stage, a safe cycle of "attack 3 times to accumulate silk → heal immediately" is recommended.

Area exploration sequence: It is recommended that the first goal is to obtain the "sprint ability", which can significantly improve movement efficiency. Moss Grotto is a novice area, suitable for familiarizing yourself with the brisk feel of the Wasp; the lava environment of Deep Docks can be used to practice environmental interaction skills (such as pushing coal containers to trigger explosions).

Resource management: Silk resources are limited in the early stage. When facing ordinary enemies, try to reduce the need for treatment through perfect dodge, leaving silk for key nodes in BOSS battles. Collect "Teardrop Ore" along the way to unlock basic prop production in advance.

BOSS battle core strategy

General principle: Most BOSSs have obvious attack cycle gaps. For example, the "Queen Wasp" will be temporarily stiff after three dives. Use the Wasp's high mobility to keep moving sideways and avoid being forced from the front.

Coping skills: When facing group enemies (such as dust cockroach swarm), give priority to using range attacks to clear out the enemies; when dealing with defensive enemies (such as shield beetles), you need to observe their attack forward swing and use dive attacks to break the defense.

Treatment timing: During BOSS battles, it is recommended to use "bind" treatment during the safe window between two attack cycles to avoid being greedy and causing treatment to be interrupted and waste silk.

Explore skills

Environmental interaction: Pay attention to areas with abnormal wall textures, some of which can be destroyed by exploding coal; use the thread suspension function to reach seemingly unreachable platforms, and many hidden rooms are located in vertical spaces.

Task tracking: Important NPC dialogue choices will affect the development of branch lines. It is recommended to record the save location when encountering key decisions. Delivering special materials like "Rolls of Silk Thread" unlocks fast travel points or ability upgrades.

Death Penalty: Unlike the "shadow retention" of the original game, the Wasp will leave a silk cocoon containing some of the lost resources after death. When recycling, please pay attention to whether the surrounding environment is safe.

Advanced challenge preparation

Talisman matching: attack enhancement talismans are suitable for BOSS battles, while survival auxiliary talismans are more suitable for exploring new areas. In the later stage, you can try the radical combination of "silk recovery acceleration + defensive counterattack".

Basics of speedrunning: Learn the technique of "swing after a small jump to cancel the attack", which can significantly improve the output efficiency. The ability route to be unlocked first should be: sprint → double jump → wall sprint.

High-difficulty preview: If you plan to challenge "Silk Soul Mode", it is recommended to practice "killing without damage" key BOSS in normal difficulty to develop frame-accurate dodge awareness.

Hollow Knight: Silk Song update log:


1. Fixed other bugs;

2. Optimized software compatibility.

Huajun editor recommends:

Hollow Knight: Song of Silk software takes up little memory, has stable performance, is free of any bundles, is green and safe, and is truly a conscientious software! This site also has 60 Seconds Before the Earth Dies, Pingxiang City Game Hall, and Batch Butler for you to download!

Version: Official version | Update time: 2025-10-23

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Hollow Knight: Silk Song Review

  • 1st floor Huajun netizen 2025-08-01 11:24:39
    Hollow Knight: Silk Song is very interesting and I highly recommend it~
  • 2nd floor Huajun netizen 2025-07-31 12:33:04
    Hollow Knight: Silk Song must first receive positive reviews! ! !
  • 3rd floor Huajun netizen 2025-08-06 13:17:24
    Hollow Knight: Masterpiece of Silk Song, just buy it and it’s done

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