Alice: Madness Returns is a third-person action-adventure game developed by Spicy Horse Studios and published by EA. It was launched on PS3, X360 and PC platforms on June 14, 2011. As the second work in the "Alice" series, the game continues the horror-fantasy style of the previous game. It is set in a ruined London and a twisted wonderland. It tells the story of the mentally ill Alice who travels through the Mirror of Madness to find the truth about the death of her family and save herself.Friends who like Alice's Crazy Return, come to Huajun Software Park to download and experience it!
Alice Madness Returns Game Highlights
Artistic style: Created using the UE3 engine, the picture details are exquisite, and the materials and light and shadow effects are excellent. Even by today's standards, its dark fairy tale aesthetic is still impactful.
Sound design: The music changes dynamically with the scene, from weird nursery rhymes to exciting battle soundtracks, enhancing immersion. The handle vibration feedback and enemy hit sound effects further enhance the operating experience.
Collection system: Scattered "teeth" are used to upgrade weapons, hidden "roses" increase the upper limit of health, memory fragments and bottles reveal the background story and satisfy the desire for exploration.
Alice Madness Returns Game Features
The art style is unique, and the scene and character designs are very creative.
The combat is smooth, and the weapon feedback and skill design are interesting.
The plot has profound metaphors and triggers thinking about human nature and society.
Alice's crazy return gameplay
A visual feast of dark fairy tales
The game reconstructs classic fairy tales with Gothic aesthetics. The fairyland scenes are full of bright colors and magical elements (such as fantasy forests, volcanic abyss), which form a strong contrast with the gloomy reality of London.
The character design subverts tradition: classic characters such as the Mad Hatter and Cheshire Cat are transformed into cyborgs. The steampunk style is intertwined with novelty elements to create a weird and gorgeous visual experience.
Diversified combat system
Rich types of weapons: Alice can use four types of weapons: the spinning blade (melee), the pepper grinder (long-range), the toy Trojan (defense breaking), and the teapot cannon (range attack). Each weapon is designed for different enemy types.
Skills and Magic: Use the "shrink" ability to discover invisible platforms and secret areas, use the "fury mode" to temporarily strengthen your attack power, and even suck the blood of enemies to restore health.
Boss battle design: Although there are fewer boss battles overall, the final battle uses a single attack mode and handle vibration feedback to enhance the tension of the battle.
Platform jumping and puzzle solving fusion
Level design: Each chapter contains multiple sub-levels with different styles (such as Steampunk Factory, Oriental Porcelain World, Kingdom of Hearts), which need to be advanced through jumping mushrooms, air flow tables, needle traps and other mechanisms.
Puzzle-solving logic: With "trigger device-removing roadblocks" as the core, time limits are added later to increase the challenge. The design of invisible platforms and reduced perspective encourages players to explore hidden areas.
Psychological metaphor and narrative depth
Plot background: Alice was traumatized by a family fire. She traveled between reality and wonderland, and gradually uncovered the truth behind the death of her family. The game collects fragmented memories to piece together a complete story.
Social metaphor: The corruption of fairyland reflects the destruction of nature by the industrial revolution in the 19th century. The gloomy atmosphere of the London chapter echoes the tragic situation of workers, triggering reflection on human nature and society.
Alice's Madness Returns System Requirements
Minimum configuration:
Operating system: Windows 7
Processor: AMD A6-7480
Memory: 1 GB RAM
Graphics: GeForce 6800
DirectX version: 10
Storage space: 7 GB available space required
Alice Madness Returns FAQ
Key failure or conflict
Reason: Running the previous game "Alice 1" caused the key configuration to remain, or the Chinese package conflicts.
Solution:
Delete the AliceInput.ini file in the C:Users[username]DocumentsMy GamesAlice Madness ReturnsAliceGameConfig directory, or manually clean up the key configuration code related to the previous game.
Modify the umbrella key bindings: Open DefaultInput.ini, change +Bindings=(Name="E",Command="TriggerBlock true | OnRelease TriggerBlock false") to +Bindings=(Name="E",Command="TriggerBlock true | OnRelease TriggerBlock false|StartUmbrellaBlockContextAction"), save and enter the game to reset the keys to default.
Alice Madness Returns update log
1. Sweep the bug out and carry it out to the end
2. The most stable version ever
Special note: The Chinese version of Alice's Madness Returns provided by this site is downloaded from the official Steam release platform. Please support the genuine version~
Huajun editor recommends:
Of course, in addition to other very convenient game software such as Alice's Crazy Return, our Huajun Software Park also provides related software for download such as "Plants vs. Zombies: Garden Warfare", World of Gods Modifier, Batch Butler and other related software. If you need it, please click to download and use it.