How was timber planned in the Age of Empire? -Planning Timber Strategy in the Age of Empires
Time: 2024-07-26Source:Author:
Wood is a resource needed by a large number of ranged units and major buildings. Wood is provided by trees scattered across the map. Note that forests disappear when felled, thus changing terrain pathways and creating gaps in defenses. Likewise, building a logging camp near a forest can speed up gathering efficiency. The lumberyard also has gathering technology that can be upgraded. The start usually requires 5 to 7 villagers to collect wood.
If you want more ranged troops, you usually need a higher wood reserve. Lack of wood affects building construction and unit production.
The above is the sharing of wood usage planning in the Age of Empires. I hope it will be helpful to you!
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