Recently, some friends have asked the editor how to play the Gwent deck in The Witcher 3: Wild Hunt. The following is an introduction to how to play the Gwent deck in The Witcher 3: Wild Hunt. Friends who need it can come and learn more. .
At the beginning of collecting the deck, the camps were all in the Northern Territory. I first went to various taverns. Some merchants sold cards, so I bought them all first. The junior soldiers gathered the number of cards. If they had the ability, they would play cards with the boss. If they won, they would Get a card that is relatively good, and then do the tasks related to Gwent. Let’s start from the beginning. Most of them involve competition in card playing skills and looking for cards in corners.
It is definitely that the scope of playing cards grows with rare cards in the brand group. I will practice the Northern Realm first. I have a group of almost complete victories in the Northern Realm for everyone, and I will talk about it in my experience of winning. In the later stage, you win faster, and then you go to various taverns, sell cards, play cards, collect cards and complete tasks. It doesn’t take long to collect cards from each camp.
: There was a problem in The Witcher 3 recently, and many icons disappeared.
In the early stage of the Northern Realm, I relied on a deck of cards to conquer the world, which was Leader Foltest Siege King. This can be doubled in sieges (like a horn, but only for sieges), so in the early stage Just add more siege cards to the deck (I feel like there are a lot of siege cards inexplicably in the early stage). For weather cards, add sunshine to prevent the enemy's siege weather cards. You can add other than siege weather cards because of the early development. It is difficult to get horns and hero cards, and the deck is not very good, so I can only rely on the siege to double the points and slowly get horns and hero cards, which is also very useful.
The winning strategy in playing cards is to win the three games in one go, or let the opponent win one game first. These two situations are different.
The first is to have good cards and intuition, because the cards may be played too quickly, and the opponent will easily admit defeat. There may be spies in his cards to add more cards, and then he may win the first game, but no cards will be played after that. , you will lose. So to sum up, if you keep playing until the opponent has no cards, if you win, you must add the spy card to your own cards to guarantee the bottom.
Don’t increase your points too quickly in the early stage, because the opponent can easily admit defeat, and then feel that the accumulation process you have laid out has failed. First, play out those useless cards to explore the opponent, and then slowly pave the way. The leader card Siege King mentioned earlier should be used when you have a lot of siege cards. This will give you a lot of double points, which may be a problem in a hurry. Once the siege cards are played out, it will be useless if the opponent admits defeat.
The second way is to win a game first with the opponent. This is very crazy when applied to the opponent. Keep increasing the points and doubling them in various ways. When you see that you are sure that you can't keep up with the points in this game, just give up. It doesn’t matter if you lose the first game, but it’s fine if you win later.
Be careful in the second game. Many times I played cards with the other party being very playful. Everyone thought they had to win the second game, so they would play their strongest cards first, but even then the other party would quickly admit defeat and lose the game. Because it's not harmful to him. It could lead to a draw, but it will consume your good cards. So in the second game, play less important cards first, and let the opponent follow suit. Basically, the opponent will give up quickly in the second game, and you have to repay the belief that you must win the next two games after losing the first game.
If there is a doctor card, don’t play it in the first round. The doctor card can be drawn from the waste pile in the later stage (except hero cards and special cards), so the doctor card should be drawn in the second and third rounds.
Also, I would like to remind everyone that the corrosive card (which can corrode the largest card on the field) does not distinguish between friend and foe. If your own card is the largest on the field, it will be killed. You must have the largest card in the opponent's deck. Again, this one is easier to use, that is, when the opponent keeps using summon cards to double You can catch them all in one fell swoop, provided you are not the biggest player.
The Witcher 3: Wild Hunt game background
Demon hunter Geralt was seriously injured and lost all his memory during the "Rivia Massacre". At the same time, his lover Yennefer was also missing. In order to retrieve his memory and lover, Geralt traveled around the continent, while also performing his duties as a demon hunter to hunt monsters. In addition to all kinds of monsters and enemies during Geralt's journey, he also met some old friends again. From an island in a violent storm to a metropolis; from a devastated jungle to the wilderness, there will be no screen to read the progress. Travel on foot, horseback or by boat to pursue your long-lost love and thwart the sinister plot of the Wild Hunt in the name of the Northern Kingdom.
The above is all the information on how to play the Gwent deck in The Witcher 3: Wild Hunt. Interested friends, please come and watch!