There are many newbies who don’t know what Dr. Dread Hunger’s route is, so I brought Dread For an introduction to Dr. Hunger’s route, interested friends can learn about it with the editor.
1. Get off the boat and go to the left, touch the first doctor bag in the tent, go to the right from the ice in front of Bear Island, touch the second doctor bag, go to the right camp to control the third, fourth, and fifth doctor bags, and touch the supply box of iron (if the gunman looks at you, don’t touch it, just leave. Generally, gunmen will give priority to entering the tent to make bullets, just pay a little attention)
2. Then touch three pieces of wood and go directly around to Bear Island and then enter the hulk. (Throw all the herbs into the water. If you don’t have 4 irons, touch the materials in front of the hulk on Bear Island and inside the hulk.) Light a fire to make three bottles of poison, and touch the sixth and seventh doctors in the hulk. Bag.
3. After the poison is made, use one bottle for the needles provided, one bottle for the laudanum, and the other bottle can be used as a spare, or you can download the herbal medicine. At this time, if you are lucky, you can have 5 poison needles. Then go to the left side of the small iceberg and touch the eighth doctor bag with two skeletons, and throw away all the herbs. At this time, the navigator or hunter should finish hunting the bear and go to the left camp to get the ninth doctor bag. If the navigator or hunter has touched it, ask him to give you all the herbs (as long as you don't ask them for laudanum, usually They say no one will refuse, but if they don’t give it, there’s nothing they can do about it)
4. After boarding the ship, first touch all the keys on the ship, and then you can insert the poison needle. The chef usually hides in the kitchen and doesn't go out. Others can basically get the needle when they find the right opportunity. If the boat progresses quickly, go directly to the second hulk on the right. After getting an injection, go to the second camp on the right to control the 10th and 11th doctor packs. Then go back to the small igloo to control the 12th and 13th doctor packs.
Dread Hunger Game Features
Survival in the Arctic
Build fires to stay warm, fend off wolves and other predators, and hunt for food to stay alive in the unforgiving Canadian Arctic.
Betray your friends
Feed them tainted food, lure animals into attacking them, use blood magic to make them hybrid, or, if all else fails, just shoot them.
What you eat changes what you change
In the Arctic, you have to make some tough choices to stay full. Butcher the corpses and use the pieces as weapons or food.
Captain
Steer a 19th century warship around (or into) an iceberg. Find coal for the much-needed boilers to keep the ship running...or blow up.
Bravely face a dangerous world
Plan a day-night cycle, deal with unexpected power outages, and try to fight off a massive snowstorm looming over the expedition.
The above is the entire content of Dr. Dread Hunger’s route shared with you. Friends who are interested, please come and watch!