There are many players who say they are not sure how to play the level 5-8 of Zhanshuang Pamish. Then the editor will share with you the strategy of playing Zhanshuang Pamish 5-8. Players who are not sure yet can Come and take a look.
BOSS mechanism: Guard (Extreme type)
Closed loop: Reduces the damage of remote output by 30%
Resuscitation: Recover 0.3% of health per second
Rampage: Increases attack frequency by 100%, and has a 40% chance of increasing damage by 33% when attacking.
Barrier: Obtain a shield of 35% of the maximum health. Before the shield is broken, the shield is immune to all damage. The shield can withstand damage up to 35% of the maximum health. The shield is lifted when the maximum health is 35%. (The shield will be automatically restored after 3 seconds of not being hit)
apart. Immune control, hit effects.
From this point of view, this BOSS single character should not be consumed continuously (if the support is a streamer, Bianca can kill the BOSS alone), and the fault tolerance rate is also very low.
Recommended playing methods:
1. Seamless flow play style (civilian play style)
Dawn (captain) + Pulse (yellow position) + A (blue position)
The most important thing to defeat this monster is the ultra-limited space, because of the attribute of rampage
It is difficult for ordinary players to achieve ideal effects. The continuous damage of Dawn, the burning attribute damage, and the shield breaking of Pulse can basically be overcome with a little operation.
The combos are as follows:
Dawn After dodging the BOSS's first attack and entering the over-limit space, yellow elimination + yellow position QTE + red elimination (high amount of thunder and lightning physical mixed damage to quickly break the shield) + dodge A and save three matches. After three matches, the QTE changes to the yellow position pulse + dodge attack to trigger the over-limit space. After the red elimination triggers the red QTE + flat A plus three yellow eliminations (there are bigger points, remember Immediately pull yourself closer after using the ultimate move) + level A and then blue blast (click if there is blue, pulse blue blast has super body plus shield and damage) save red for three matches and then QTE + switch to blue position to dodge and enter the over-limit space + Blue elimination and red elimination trigger fire damage and connect to the red position QTE + three yellow eliminations trigger the yellow position QTE and switch to the red position (repeatedly)
With this method, the BOSS will lose half of its health even if it doesn't die.
2. Explode a flow of play (a play that micro-Krypton players can try)
Ember (captain) + Explosion (yellow position) + Yangon or Flowing Light (blue position)
The output of this combination is ignition and explosion.
As for why Liv is brought, simply put, it is to increase the fault tolerance rate, so QTE is OK, and there is no need to use her to deal damage.
Tips: Pay attention to match 3 when doing combos, try to save up to match 3 and enter the over-limit space, nothing else.
PS: Awareness: It is recommended to bring a single structure with 4 Hannahs, and the rest can bring some additional damage. Liv can bring Samanda.
The core of this boss fight is to enter the ultra-limited space and the combo damage cannot be interrupted.
The editor has shared here the strategy for fighting Double Pamish 5-8, hoping it can help everyone experience the game better.