Have you played the game Angel Age? I heard that many players are studying the mount skills in it. In order to let new players learn, the editor below has compiled a detailed explanation of the mount skills in Angel Age for your reference.
Entry method
After players enter the game, they can click Mount-Skills in the function bar below to enter.
Skill description
Mounts also have skills that can be learned. Unlike character skills, most of the mount skills have special effects. Besides angels, they are another weapon that can turn the tide of the battle.
Skill rules
Players need to consume the corresponding sigil to unlock the mount skill. After unlocking, they can upgrade the skill through the sigil of the skill. The skill can be used on other players and monsters.
Skill introduction
Charge: There is a chance to reduce enemy damage and increase own damage when attacking;
Raid: Causes additional percentage damage to players whose health is higher than 75%;
Control: The mount's ability is slightly improved, and after learning, an additional percentage of attack and defense health attribute bonuses will be obtained;
Expulsion: Increased damage to BOSS;
Persistence: When the owner receives negative effects (dizziness/silence/chaos/freeze), the damage taken is reduced;
Leader: The mount's ability has been moderately improved. After learning, you can additionally gain the mount's existing attack and defense blood attribute bonuses;
Concentration: After learning, you will gain a certain percentage of resistance to stun effects;
Invigorate: After learning, you will gain a certain percentage of the resistance to silence effect;
Resurgence: Whenever you resist a control effect, a certain amount of health will be restored every second for the next few seconds;
Concentration: After learning, you will gain a certain percentage of resistance to chaos;
Fanaticism: Gain a certain percentage of resistance to freezing effects after learning;
Bloodthirsty: When the health is below a certain percentage, the next 5 attacks will restore health as a percentage of the damage value;
Counter: When the health value is lower than a certain percentage, you will gain the power of curse, and the attack has a 25% chance to silence the target for a few seconds;
Trample: When the target is controlled, the damage caused to it is increased;
Fighting: When the owner receives a critical hit, the damage taken is reduced for a few seconds;
Berserk: There is a certain probability of entering a violent state when receiving an attack, which will increase the attack, defense, and blood volume bonus provided by the mount system by an additional 60% for 3 seconds;
Unyielding: Awakens the unyielding will when dying, and when receiving fatal damage, immediately recovers the health value as a percentage of the upper limit of health, and at the same time increases the damage reduction effect, which lasts for 3 seconds;
Psychic: The mount's ability has been greatly improved. After learning, you can get an extra proportion of the mount's existing attack and defense health attributes.
Regarding the detailed explanation of mount skills in the Age of Angels, the editor will explain it to you today. I hope it can help you.