Recently, many friends have been asking the editor how to play in the camp of No More Ambushes in the Past? So now I will share with you the guide on how to play in the camp of No More Ambushes in the Past. I hope it can help everyone.
Each area has an unlimited number of ambush camps, and a certain number of thugs will be stationed in the ambush camps. Players need to eliminate all the thugs, then find the underground shelter and investigate the map to eliminate an ambush camp.
Almost all berserk camps have one or more infiltration routes. Making good use of these routes can make the battle much easier.
This means that no matter whether the player chooses to go or fight hard, the number of enemies that the player needs to deal with remains the same, they will not trigger an alarm, and no reinforcements will come if they are discovered. The biggest disadvantage of direct war, apart from the consumption of ammunition, is that it may attract mutants, but overall it is not difficult.
The most dangerous thing about the ambush camp is the various traps placed on the periphery, which are divided into bear traps and alarm systems. The former will cause harm to the player, and the latter will attract the enemy's attention. Having said that, since the protagonist will scream when caught in a bear trap, he will actually be discovered by the enemy.
Players can disarm the trap after getting close, and the bear trap can be recycled and reused. This trap will kill all enemies in one hit.
The biggest benefit of solving the ambush camp is that in addition to unlocking the synthesis recipe, it can also unlock the map fog of the nearby area, and mark the NERO checkpoints, NERO research areas, and historical landmarks, which can be of great help to players in exploration. In addition, the cleared ambush camp can be used as a fast movement point for players.
The editor has shared the strategy of playing in the old days no longer ambush camp here. Friends who are not sure about it can come and take a look.