Shenwu mobile game
Shenwu Dragon Palace positioning and gem equipment inlay
Official positioning: Consumable magic output
Mainstream bonus points: 5 magic, 4 magic and 1 resistance
Branch gameplay: resistance to dragon, 3 magic and 2 resistance. Here is a problem. Adding 5 strength equals 3 more points of damage, and 5 resistance equals 6 more points of defense. Therefore, adding resistance is always cost-effective against the physical system. The disadvantage is that it sacrifices its own output. And it is ineffective in the face of legal BB and legal system defense. Therefore, if you are resistant to dragons in the physical system, you are a god, and if you are resistant to dragons in the legal system, you are a joke. Dragon's Roar flow consumes a certain amount of physical endurance. When Dragon's Roar runs out of mana, you will continue to take drugs. This style not only makes others suffer, but also makes you suffer. It is basically useless in the arena's defensive state, so it is not recommended.
Minlong, add agility appropriately, use belts and shoes to hit black gems, and take action before the opponent's output and BB. This style is purely funny in my opinion, because speed is a very mysterious thing in the turn system. If you master it well, you will win. The key point is that people who support this genre think that quick shots can effectively suppress the opponent's output and clear BBs. However, they don't know the position of Dragon Palace in the team. There are only 5 people in a team. Dragon Palace does not control corpses at high speeds. If the opponent pulls BBs and takes drugs every minute to turn the tables, you can count as one. What's the use of speed? Moreover, Shenwu also has the mechanism of chaos sensitivity. You think you have sacrificed your belt health in exchange for shooting speed. If you have chaos sensitivity and your black gem is in vain, someone with a speed of 210 will strike before you with a speed of 220, or the opponent will heal you with a speed of 230 and chaos sensitivity. It's slower than you. If someone pulls someone after you finish fighting, you're stupid. A team needs to output fire suppression at high speed, but this task should not fall on the shoulders of the magic system.
gem:
Weapon: Sun, 25% of weapon damage converted into magic damage
hat: moon
Clothes: Relics
Necklace: Relic
Belt: red onyx
Shoes: No
The above is the positioning and gem inlay selection tips for the Shenwu mobile game Dragon Palace brought by the editor. I hope it will be helpful to everyone!