Plague Inc. Multiplayer
1. Start in Sweden or Libya; (the climate near Sweden is [Rich, Humid, City, Cold]) is no problem either)
Reason: There is a lot of DNA obtained, and it is an urban country, which is conducive to rodent transmission.
2. When 1,000 people are infected locally, fly a plane to China immediately;
Note: ① You must have Rodent Level 2 when arriving in China, otherwise the message will not spread.
② If you have DNA after selecting Gangrene or Organ Failure, select the skill next to Death Reward Level 1 and use it in China.
Reason: Open the DNA +++ after death, and the skill contagion +++. If the opponent's population in China is small, it may be possible to kill all his infected people.
3. Occupy some major countries; (If you discover his hometown in the early stage, please do not hesitate to fly there)
Such as: United States, Brazil, Sweden, Central Europe, Libya, Australia.
Reason: Conducive to spread in nearby countries.
Tips for finding your hometown: Click on the World Profile (usually when your plane arrives in China, there will be almost no deaths), if there are deaths in the other country, just click on a country, and then keep pressing the " or " next to the country name to find the place where there are deaths. until.
Note: If you fly to a small island later, if you don’t upgrade the infection in the early stage, it is very likely that the population will be robbed by the opponent.
4. Some evolution;
Transmission: (all required, others selected) Level 2 rodent transmission (for China), Level 2 bird transmission (for transnational use), Level 2 livestock transmission (for Brazil), Level 2 droplet transmission (for the purpose of increasing the speed of infection), Dust(To make infection kill)
Symptoms: As the population increases, gangrene and organ failure will appear together (but one of the symptoms must always be present), the rash must appear until the skin breaks (infectious +++), and coughing, sneezing, and pneumonia appear as early as possible (for the sake of national characteristics). See 5 for stress relievers.
Special abilities: cold resistance level 2, heat resistance level 2 must be selected (selected by environmental enhancement), drug resistance level 2, death level 2 must be selected, the two special shields are selected by adding the opponent's antidote speed skill. See 5 for stress relievers.
5. Antidote; (requires DNA with high lethality reward)
When the antidote is greater than 60%, there is DNA causing insomnia. More than 80% of the time, no genetic recombination occurs in the DNA, and then insomnia, genetic hardening, and