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How to play Dalian Roller - Dalian Roller skills guide

Author: dim sum Date: 2021-04-09

Dalian Roller
Dalian Roller-2.0.2 official version

Casual puzzle Storage size: 16.2MB Time: 2020-11-25

Software introduction: The official version of Dalian Roller is a chess and card battle game mainly based on chess and card games. The gameplay of Dalian Roller APP adopts Dalian characteristics...

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The game Dalian Roller is very popular and attracts many players. However, some novice players said that they still don’t know how to play Dalian Roller. For this reason, today the editor has shared the content about how to play Dalian Roller. Friends in need should not miss it.

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Banker: In each round, one party acts as the banker, and the banker has the right to deduct hole cards and play first in the first round. The banker of the * round is Liang Wang Fang. The purpose of being a dealer is to take advantage of the dealer's privileges and try not to let your opponent get points. After a round, the new dealer is determined based on the score of the winning team.

Opponent: The game is played by 4 players. The left, right and upper and lower parties cooperate with each other. The opponent refers to the other party who cooperates with each other. For example, the opponent on the left is on the right, and the opponent on the bottom is on the top.

Banker's side: The banker and his opponent form the banker's side.

The winning side: Compared with the banker's side, if the upper and lower sides are the banker's side, then the left and right sides are the grabbing sides. The purpose of the score-grabbing side is to capture as many points as possible in order to level up quickly.

Number of cards used: 3 decks of cards, a total of 162 cards, 39 cards for each person, and 6 hole cards.

Card type:

1. Main cards: Big King, Little King, Chang Lord, Level Cards and Main Suit Cards;

Changzhu: Big and small kings, 2;

Level card: The current dealer's level is the level card. For example, the dealer's level at the beginning is 3, which means 3 is the level card for this round. When the dealer's level rises to 9, 9 becomes the level card;

Main suit: Each party can turn out the super card according to the card situation, and the final suit of the super card turned out is the main suit.

2. Side cards: cards other than the main card.

3. Branch cards: 5, 10, K

Liangzhu: Implement the "grabbing Liang" rule.

1. The first hand starts from 3, and the card shown is to grab the king (one card is enough, others can't counter), and the suit of the first suit card drawn by the person showing the card is the main suit (if the card drawn is If it is the king, continue to draw cards until the suit card is drawn), the 3 of this suit is the main 3. The dealer shows up.

2. If no one grabs the king, then all four players will turn over the cards from the hole cards, and the one with the highest card will be the banker, and the suit of the card will be the main suit. If both families get the lowest card, the order of flopping will be determined, and the one who flops first will be the banker.

3. Starting from the second hand, the cards shown must be level cards, that is, playing 3 will reveal 3, and playing 6 will reveal 6.

4. After showing the cards, you and others can counter, and you can strengthen your own cards. The rules for counter are: 2 identical counters will counter 1, 3 identical counters will counter 2 or 1, 3 small kings or 3 big kings can bid any suit as the main suit, but they cannot bid no owner, big king's The bidding power is better than that of Xiao Wang.

5. If no one shows up, randomly draw a card from the hole cards and use the suit of this card as the main suit. If you draw the king, you need to continue drawing until you draw the suit card. If the hole cards are all kings, reshuffle the cards.

Trump card:

1. 3 decks of cards, each person gets 39 cards, and the remaining 6 cards are hole cards.

2. The hole cards will be revealed after the card dealing or counter-turning is over (if no one reveals the trump, the hole cards will not be disclosed). If there is a tribute, the hole cards will be revealed after the tribute is completed. The dealer takes away the hole cards and replaces the hole cards with the same number of cards as the new 3. Points can be deducted from the hole cards and the king (there is no limit to the number of kings deducted). When the king is hit, the trump card must be shown to everyone, and when the king is not hit, the trump card is not disclosed.

4. When there is a big king, you must buckle the big king first. If there is no king, you can buckle the small king.

5. After the dealer has deducted the trump card, other users can also deduct the trump card from the trump card. When deducting the trump card, the trump card must be disclosed. To deduct the queen, you still need to pick the smallest card from the hole cards. You cannot pick up the split cards. *The way to determine the small card is to first check whether it is the main card, then look at the points, and finally look at the suit. If the points are the same but the suits are different, the user can decide which card they want.

6. If the dealer deducts all points from the hole card, other users can no longer deduct the king from the hole card.

7. After the hole cards are revealed, if there are no main suit cards (except level cards) or all the hole cards are main, it is called dry pot. When playing pot, the hole cards cannot be replaced, and the trump card cannot be used as the trump card. In this game, if one party can meet the conditions for promotion, this party will be promoted, but the king in the trump card will not be counted as blood if he does not upgrade.

8. If the dealer deducts all the split cards or split cards and trump cards from the hole cards, other users cannot deduct the trump cards from the hole cards.

Card size:

King>Xiao Wang>Main Suit Level Cards>Other Suit Level Cards>Main Suit 2>Other Suits 2>Main Suit Cards (Except Level Cards)>Second Cards (Except Level Cards)

Card type:

1. Single card: any single card.

2. Sticks: Two cards with the same number and suit.

3. Roller: three cards with the same card number and suit.

Dealing rules:

1. In the first round, the dealer is randomly confirmed and the cards are dealt counterclockwise starting from the dealer.

2. When the dealer needs to be confirmed by drawing hole cards in the first round, cards will be drawn counter-clockwise starting from the randomly confirmed dealer.

3. In the second round, cards are dealt counterclockwise starting from the dealer.

Playing rules:

1. In each round, the dealer plays the cards first. By default, cards are played in counterclockwise order.

2. If it is not the first player to play the card, the suit of the first player must be played first. If there is no such suit, the main card can be used to kill or place cards of other suits. For example: if the first house has a heart, the user must play a heart if he has a heart. If there is no heart, he can play the main card to kill or add other cards of different colors. After a round is over, *DaFang gets all the cards in that round.

3. The first player can play single cards, sticks, and rollers, but cannot play straight cards (34567), tractors (3344), and Titanic (555666), nor can they discard cards.

Live stick play:

· When rolling, you don’t have to follow the roller or the stick.

· You don’t have to follow the stick when hitting the stick.

Dead stick play:

· To hit a stick, you must produce a stick. If there is no stick, you can give two leaflets. When there is no rod and there are rollers, the rollers do not have to come out.

· Rollers must be played when rolling. If there are no rollers, the cards can be played in the following order: stick + single card, 3 single cards.

4. The round ends when 10 is hit, and then starts from 3. Every 3 must be hit, and every 10 must be hit. After the round, the king is re-shown to grab the banker.

5. If the scoring team fails to score a single point or gets 300 points, the round ends and both sides start a new round.

6. 3 kings or 3 small kings are deducted from the hole cards. If the score of the winning side is less than 120 and the dealer successfully guarantees the bottom, or the winning side gets 120 points and successfully deducts the bottom, the round ends and both sides start a new round.

upgrade:

The following are the conditions for upgrading the party that captures the points, and all of them are indispensable:

1. The score in this game is greater than or equal to 120 points.

2. Successfully dig out the bottom.

The following are the conditions for the banker’s upgrade, all of which are indispensable:

1. The winning team’s score is less than 120 points.

2. Successful guarantee.

Trump card deduction:

1. If the dealer guarantees the bottom and the score of the scorer does not reach or exceed 120, the dealer will enjoy the rewards brought by the trump card deduction (upgrade and gain blood).

2. If the player who grabs the points hits the bottom, but the score does not reach or exceed 120, the banker will continue to play the next game, but neither party can enjoy the reward of the king deducted from the hole card, and the deducted king will be invalid.

3. If the dealer guarantees the bottom, but the score of the scorer reaches or exceeds 120, then the scorer of the next game will take the stage and take the blood card deducted from the trump card, but will not be upgraded (if the score exceeds 150, he will get more blood on score).

4. If the player who grabs the points hits the bottom and the score exceeds or reaches 120, then the player who grabs the points in the next game will take the bank and enjoy the reward of the king with the trump card (upgrade and eat blood).

Drink blood (tribute):

1. After the card drawing is completed in each round (before taking the hole card), the dealer's superior should pay tribute to the dealer. The card that is paid tribute is the highest card in the hand of the tribute (excluding split cards). This rule can be called "drinking blood". Or "eat meat." The amount of blood you drink is determined by the score of the winning team in the previous game, the draw situation and the number of kings deducted (a king is 2 blood, that is, 2 cards are paid; a small king is 1 blood, that is) Tribute 1 card).

2. If the score of the winning team is less than 80, one blood will be drawn in the next game for every 10 points less (5 points will be counted as 10 points during settlement). If the score exceeds 150, one blood will be obtained for every 10 more points at the end of the game (5 points will not be counted during settlement). Blood cards do not include split cards, but when playing 5 and 10, tribute must be paid to 5 and 10.

Digging the bottom: No matter how many cards are used to dig the bottom, the score of the bottom card will only be doubled.

Scoring rules for special circumstances:

The one who catches the score will get "0" points, the banker wins, and the game ends this round.

The one who catches the points gets "300" points, and the one who catches the points wins, and the game ends this round.

The team that catches points wins by digging out "3" kings from the hole cards, and scores enough "120" points, and the game ends.

If the dealer pulls out "3" kings from the hole cards, and the score of the winning side does not reach or exceed "120" points, and the dealer successfully guarantees the bottom, the dealer wins and the current round of the game ends.

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Dear players, come and take a look at the gameplay content of Dalian Roller. I believe it will definitely help you.

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