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Detailed steps for moving the coordinate axis back to the center of the object in C4D

Author: Neal Date: 2020-03-16

Cinema 4D R18
Cinema 4D R18-Chinese version

image processing Occupied: 4638720kb Time: 2018-03-28

Software introduction: Cinema 4D R18 is a professional 3D production software. It has a powerful particle system, rendering module, three-dimensional texture drawing capabilities, etc...

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Want to move the coordinate axis back to the center of the object? In fact, it is not difficult to operate in C4D. Below is the detailed tutorial brought by the editor on moving the coordinate axis back to the center of the object in C4D. Friends who are interested should hurry up and take a look.

1. Open C4D; add two basic objects, one is a sphere and the other is a cube; take these two objects as examples.

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2. In the upper right corner of the operation interface, select the mouse box: cube and sphere. At this time, both objects are selected at the same time.

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3. Press ALT+G to group the two objects and combine them together. Looking at the view here, the problem arises. We see that the coordinate axis is not on the object.

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4. Move the axis to the center of the object. On the menu bar of the interface, click: Grid, and in the pop-up menu, click: Reset Axis - Axis Alignment

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5. At this time, a dialog box will pop up; check "Use all objects" and click Execute. The coordinate axis will automatically move to the center of the object.

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6. Close the dialog box; you can see that the coordinate axis is now displayed on the cube; what if you want to display it on the sphere? In the panel on the upper right side of the interface, click on the group, expand the sphere and cube, and click on the sphere with the mouse. , at this time, the coordinate axes are displayed on the sphere. If you want the cube to display the coordinate axes, click on the cube again.

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After learning the detailed steps of moving the coordinate axis back to the center of the object in C4D, do you think it will be easier to operate in the future?

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