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Guide to selecting heroes in the bloody battle between Shura and Westward Journey

Author: Mulinsen Date: 2017-05-25

Brawl Westward Journey Strategy: How to choose heroes in Shura Bloody Battle Scenario
Brawl Westward Journey Strategy: How to choose heroes in Shura Bloody Battle Scenario

1. Golden Horn

The unruly hairstyle and charming eyes make people fall in love with him. What kind of mysterious demon is he. The ultimate move teleports three times, with explosive output and 80% damage avoidance. It is the nightmare of all squishy mages. Teleportation is immune to control skills, so it is also a good choice against control-type human shields. No one is perfect, and so is he. Ksitigarbha's counter-injury, Chang'e's wall of light, Nezha's halo, and the King of Hell are relatively restrained by the hero Ksitigarbha of the Golden Horn, so I won't explain them further. It is recommended to use critical strike or object penetration equipment to solve the battle in minutes. The monkey is the same as the golden horn, but one level lower.

2. Ksitigarbha

There are rumors on the Internet that Ksitigarbha was cut down, fell from the sky to the earth, and turned into dregs. In fact, the poster feels pretty good. He still plans to upgrade from four stars to five stars. He has loose blond hair and a slightly drooped chin. He is so unwilling. The man who was once a god is still very strong now. A set of health recovery equipment is easy to obtain. It is more restrained towards aggressive heroes such as Jinjiao, Nezha and Hunshi.

3.White elephant

A very good dual-control tank with a certain amount of output. Full of defense growth, brushing the map in the later stage, two meats and one support, White Elephant is still worth cultivating. It is worth considering against tanks and mages.

4.Chang'e

She has a fair face, is wearing a colorful dress, the moon is like a jade, and her clothes are flying. Shura Wujie's hero, almost restrained everything, flicked his fingers, and sang another bloody song. For a few seconds while the light curtain blocks the enemy, the battle is over. I recommend equipment that increases attack speed and basic attack damage. The author was pretty lucky. He synthesized two Fengyu Basho and added the shoes that were exchanged on the ranking list. He never failed to defeat Shura.

5. King Yu Tao

The number one mage in the brawl, his continuous output is simply ruthless, and his three skills are interlocking and complementary to each other. The sea of ​​​​fire knows no bounds, and it is time for the donor to turn back. To be honest, this poster is a backup hero. He mixed and matched a set of output equipment, two purple, two green and three blue. Under normal circumstances, it can deal good damage, and is relatively resistant to mages and some human shields.

6. Nezha

Initial heroes, easy to obtain. The skill has a short cooldown time, a few seconds to stun, and a set of spear stabs, which can restrain non-hand-controlled stand-up output heroes. He is also a frequent player in rankings and has very good control skills.

7. Demon Wukong, Green Lion Spirit, Erlang Shen

They are all warriors. Demon Wukong has grown well, is fast and does enough damage. The green lion's lion's roar restrains all mages. It was blown by the wind. Does it hurt? Does it itch? Hey, why don't you make any sound? The second master has no solution. He once encountered it once. At the beginning, the bullhead had just run a few steps, and a beam of light came from the opposite side. It killed him instantly. It had an initial four stars, and it was extremely difficult to obtain.

8.Spider Spirit, Meng Po, Laojun

Basically, they are all mages. I feel that the spider spirit specializes in defeating monkeys. At the beginning, it builds a web on the spot. The monkey jumps and rushes, and is just wrapped in the web. If the opponent's equipment is better, the monkey will take care of it. After thousands of years of reincarnation, I still can't forget the Bai Jingjing who left sadly. Is this the fate in the legend? Meng Po is average, Lao Jun does high damage, and the winning rate between mage and mage is pretty good.

9.King of Hell

The poster has never been able to draw restraint spells and most physical melee combat, but it still feels very scary. The King of Hell will tell you to die at the third watch and will never let you go until the fifth watch.

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